this post was submitted on 22 Feb 2025
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[–] lobut@lemmy.ca 5 points 3 hours ago

I mean, I played Firewatch. It's part suspense and mystery but I felt there was a possible romance angle there that is hard to deny. You can make it platonic and straightforward but I remember feeling quite connected to the person on the other line.

Then again, I'm twice the age of a "teen" so I don't know if it fits.

[–] kandoh@reddthat.com 4 points 3 hours ago

No one wants to admit they want that stuff in a survey but those are always super popular

[–] Tezzerets_Tea_Time@lemmy.world 3 points 3 hours ago

I mean, maybe my friends are just weird, but I'm looking at the success of mass effect trilogy, BG3, the older dragon age games, etc and a huge talking point was always all the companions and possible avenues of romance and sex. That should never be the focus of the game, but it can be a substantial part of the overall experience and add a lot.

[–] Hyphlosion@lemm.ee 7 points 9 hours ago

I mean, that’s what fanfiction.net is for if you want to ship Bowser and Peach.

[–] Thcdenton@lemmy.world 18 points 14 hours ago (1 children)
[–] Revan343@lemmy.ca 1 points 7 hours ago (1 children)
[–] Thcdenton@lemmy.world 2 points 7 hours ago (1 children)
[–] Revan343@lemmy.ca 1 points 7 hours ago (1 children)

I meant the cartoon ork in a suit :P

[–] Naz@sh.itjust.works 4 points 4 hours ago* (last edited 4 hours ago) (1 children)

You've also simultaneously failed age verification

[–] Thcdenton@lemmy.world 2 points 4 hours ago

Good Sir I'm almost 40. I thought Ancient Aliens Guy was ubiquitous.

[–] Matriks404@lemmy.world 17 points 17 hours ago

A romance story is good if's not half-assed and a game doesn't depend on it. 16-bit RPG's did it well.

[–] Blackmist@feddit.uk 26 points 20 hours ago (1 children)

Who cares what teens want?

They don't have any money.

[–] Kolanaki@pawb.social 16 points 17 hours ago (1 children)

Is that why no one cares what I want? Because I don't have any money? 🤔

[–] jerkface@lemmy.ca 2 points 8 hours ago (1 children)

Money is the old economy. Teens have something that adults don't have that is infinitely more valuable than money: attention. This is how, despite having no money, teen taste and culture is so over-represented today.

[–] morriscox@lemmy.world 1 points 3 hours ago

They also will become adults. So hook them now. They might also have access to their parents' money.

[–] YarrMatey@lemmy.dbzer0.com 33 points 21 hours ago (6 children)

I enjoy well-done romance in games. It's just a taste thing.

[–] Flocklesscrow@lemm.ee 1 points 6 hours ago (2 children)

What is the flavor of romance?

[–] YarrMatey@lemmy.dbzer0.com 1 points 2 hours ago

Like warm apple pie.

[–] Default_Defect@midwest.social 3 points 5 hours ago

Salty milk and coins.

[–] throwback3090@lemmy.nz 6 points 17 hours ago (2 children)
[–] Duke_Nukem_1990@feddit.org 3 points 7 hours ago

I still miss Judy from Cyberpunk 2077 so yeah...

[–] tatann@lemm.ee 3 points 7 hours ago

Mass Effect did it quite well (at least some of them like Tali), although with a touch of cringe

And The Witcher obviously

And of course some story games like Life Is Strange, but they're character-focused so it makes sense

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[–] Rhoeri@lemmy.world 15 points 21 hours ago (1 children)

Been saying this for a long time now. Romance in video games is about as batshit-cringy as it gets and is a tremendous waste of time that could have been used to add meaningful content or fix stability issues/bugs instead.

[–] Thcdenton@lemmy.world 1 points 14 hours ago

It can be cute inold school adventure games tho

[–] pyre@lemmy.world 36 points 1 day ago (1 children)

that's only true because most of you motherfuckers do robotic gamified romances that don't feel natural, heartfelt or interesting.

[–] match@pawb.social 1 points 4 hours ago

kids these days don't want sex they want to be held as they curl up in a ball and cry

[–] cupcakezealot@lemmy.blahaj.zone 52 points 1 day ago* (last edited 1 day ago) (3 children)

bg3 was literally one of the biggest games of the year....

also the sims 4 has been going for years

[–] CH3DD4R_G0BL1N@sh.itjust.works 13 points 17 hours ago

Hades was also HUGE and I find it hard to believe it was mainly for the gameplay as even I, a gameplay purist, have always been drawn in by Supergiant’s storytelling.

[–] The_Terrible_Humbaba@slrpnk.net 15 points 18 hours ago (1 children)

The romance was the worst part of BG3, imo.

Too forced, every dialogue option is either slightly flirty (at least) or just telling them "fuck you and die".

Even when you say you just want friendship and avoid the most flirty options, it won't stop the game from trying to throw you in a romance. I hated that.

[–] 1SimpleTailor@startrek.website 7 points 13 hours ago* (last edited 13 hours ago) (1 children)

Yep. It did depend on the companion a bit, IIRC Shadowheart and Astarion's romances wouldn't be triggered unless the PC picked the flirty dialogue. But then there were some companions who would pursue the player. I hated how I couldn't just be Gale's Bro, and Halsin is just plain creepy.

[–] _skj@lemmy.world 10 points 11 hours ago (2 children)

Gale has a problem where he interprets interest in his backstory as romantic interest. Which is kind of realistic, but no one wants to be on the receiving end of that in real life or in a game.

Like bro, put your dick away and tell me some gossip about Mystra.

[–] 1SimpleTailor@startrek.website 6 points 10 hours ago

The upside I guess is that a lot of cis straight men got to experience how uncomfortable unwanted advances are.

[–] Buddahriffic@lemmy.world 4 points 10 hours ago

Maybe it was deliberate and intended to give some self awareness to some people who won't take no for an answer and keep trying.

[–] Rhoeri@lemmy.world 5 points 21 hours ago (1 children)

Bets that it wasn’t because of the romance.

[–] scottywh@lemmy.world 2 points 8 hours ago (1 children)

I completely avoided all of the romance and loved the game because it's a fantastic game.

I think it's cool that it's there for people that enjoy it though.

[–] Rhoeri@lemmy.world 2 points 8 hours ago

I don’t hate games that have it- though I do wonder what better content there would be if the developers didn’t focus on all the mechanics and coding involved in making it work.

[–] sumguyonline@lemmy.world 18 points 1 day ago* (last edited 1 day ago) (4 children)

I as a video game enthusiast do not want my character to experience romance. It doesn't happen in real life the way it is portrayed in media, and it's fucking boring seeing it over and fucking over again. Gimme tragedy, gimme a problem I can solve, a mystery, or a war to fight. But romance, and sex, have not a damn place in those things. Developers of apparently every damn media have gotten it drilled into their heads that we want to read, watch, play thru, and otherwise experience their mental masturbation. Well I for one, don't fucking want to experience it at all. Gimme a story, and if you can't do it without pointless sex scenes then you don't have a fuckin story, you have a story about fuckin.

[–] jerkface@lemmy.ca 2 points 8 hours ago* (last edited 8 hours ago)

Did romantic feelings have any place in Max Payne 2?

[–] hakunawazo@lemmy.world 36 points 23 hours ago (1 children)
[–] throwback3090@lemmy.nz 2 points 17 hours ago

Well this is funny sex humor

Not romance

This is the same thing TV shows figured out ages ago: you give people a flirty relationship and it's generally fun to watch. You turn that flirting into an actual relationship and it's boring + usually some fan service where the authors of the show try to get their female coworkers as naked as they can be manipulated into getting. And then they always need to make that same female coworker get pregnant and force her to fake giving birth.

Tldr it doesn't matter what the fans want, authors are fucking pervs.

[–] jjjalljs@ttrpg.network 22 points 1 day ago

I dunno. problems, mysteries, and war aren't usually portrayed realistically in video games, either.

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[–] ArcticFox@lemmy.ca 31 points 1 day ago (2 children)

As usual big business trying to figure out a cookie cutter formula to repeatedly make billions in profit. But games are creative, not formulaic.

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[–] kibiz0r@midwest.social 124 points 1 day ago (2 children)

You’re starting on the wrong end.

People want games that the devs care about making. Whether it has sex or friendship or romance or relativistically-accurate jiggle physics.

People don’t know what they want until it’s in front of them, but devs know what they wanna make.

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[–] kbal@fedia.io 172 points 1 day ago (5 children)

That's right "industry execs" — you just need to turn down the romance by 40% and the sex by 15%, add 50% more friendship and 25% more adventure, control for the desired level of political correctness, add just the right variety of behavioural feedback loops, and you'll have a maximally profitable game.

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[–] zurohki@aussie.zone 133 points 1 day ago (10 children)

Just because you really enjoy golf doesn't mean you want every movie to have a half-assed awkward golf game stuffed into it.

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