this post was submitted on 11 Feb 2025
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[–] NOT_RICK@lemmy.world 112 points 1 week ago (2 children)
[–] henfredemars@infosec.pub 15 points 1 week ago

Chad projection.

[–] rtxn@lemmy.world 6 points 1 week ago

That's Gall-Peters, isn't it?

[–] TommySoda@lemmy.world 42 points 1 week ago (2 children)

Potion seller. I'm going into battle and I need your strongest potions.

[–] AmosBurton_ThatGuy@lemmy.ca 9 points 1 week ago

You can't handle my strongest potions traveler

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[–] lolola@lemmy.blahaj.zone 33 points 1 week ago
[–] milicent_bystandr@lemm.ee 29 points 1 week ago* (last edited 1 week ago) (4 children)

This has got to be wrong. A human head, projected like a world map, would show both eyes and both ears, except in the case of showing only one half (like when you only show/photograph the Americas).

This appears to take a picture of the side of the head (i.e. that particular projection, showing less than half of the full globe), then distort it as if it were already a different projection.

Edit: worse than that. The globe onto which the half-head-image is superimposed in the top right is larger than the head. Like if you took a photo of the Americas half of the world from space, pasted that onto a larger beach ball, then stretched the result to demonstrate the projections.

[–] ICastFist@programming.dev 9 points 1 week ago (3 children)

For a better visualization of how a human would look on the mercator projection, look no further than old games' 3D textures, like this one from Half Life: https://www.textures-resource.com/fullview/6384/?source=genre

[–] boonhet@lemm.ee 3 points 1 week ago

Oh wow that website is so nostalgic even without the textures!

[–] milicent_bystandr@lemm.ee 3 points 1 week ago (2 children)

Taking a second look at that, though - is that really a continuous projection? Or is that storing different parts as different chunks (and maybe projected differently) put together into the one image?

[–] ICastFist@programming.dev 3 points 1 week ago* (last edited 1 week ago)

Some parts are continuous projections, like the face and torso, which are "closed" geometric objects. I don't know exactly how the HL human mesh is, whether separated in different chunks or fully joined in a single 3D object, but either would work if the faces are properly pointed to the specific pixel regions

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[–] flango@lemmy.eco.br 24 points 1 week ago

Surprisingly informative

[–] troybot@midwest.social 16 points 1 week ago

The virgin Globular map vs the chad Mercator map

[–] boojumliussnark@lemmy.world 15 points 1 week ago (5 children)

I don't quite get this. The human head, like the globe, is not flat. Shouldn't that be reflected in the projections? When projecting the earth in Mercator, we see the whole earth, not simply a "profile" of earth. I would expect a projection of a head to include the whole surface of the head, not a simple profile. How is this actually factual?

[–] Mozingo@lemmy.world 36 points 1 week ago (1 children)

This isn't representing projections of a human head. This is representing projections of the globe if the globe had a giant human head drawn on it instead of the continents.

[–] pruwybn@discuss.tchncs.de 5 points 1 week ago (1 children)

But then you have to figure out how to transfer the drawing of the head onto the curved surface, and how you do that is going to determine how the projections look.

[–] FooBarrington@lemmy.world 6 points 1 week ago (2 children)

No, you can ignore that part. The image isn't showing how to accurately draw a head onto a surface, it's showing how this given head drawing would look in different projections.

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[–] frosty99c@midwest.social 22 points 1 week ago (2 children)
[–] TachyonTele@lemm.ee 7 points 1 week ago* (last edited 1 week ago)

ptsd from modding kicks in

[–] FlyingSquid@lemmy.world 4 points 1 week ago

That is also a good explanation for how the Shroud of Turin could not possibly be an after-image of a three-dimensional person.

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[–] Cris_Color@lemmy.world 10 points 1 week ago

Thats honestly fantastic lol

[–] TachyonTele@lemm.ee 9 points 1 week ago (1 children)

Which should I use when sending one of my "special" DMs?

[–] FlyingSquid@lemmy.world 10 points 1 week ago* (last edited 1 week ago) (1 children)

I don't know, and I've also never used a dating app, but I'm swiping whichever direction means "no, I only date people with normal heads."

[–] HeyThisIsntTheYMCA@lemmy.world 7 points 1 week ago (1 children)

What about people in robes and wizard hats

[–] Tower@lemm.ee 3 points 1 week ago (2 children)

They're not people, they're rhinoceroses.

[–] HeyThisIsntTheYMCA@lemmy.world 3 points 1 week ago (1 children)
[–] Tower@lemm.ee 3 points 1 week ago (1 children)

A hat is one thing, but at least it's not a shirt. Rhinoceroses don't wear shirts.

[–] HeyThisIsntTheYMCA@lemmy.world 3 points 1 week ago (1 children)

seriously you've gotta see this hat. you won't be able to tell it's a rhino when it's got it on

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[–] Enkers@sh.itjust.works 8 points 1 week ago (1 children)

OK, now show us the Goode homolosine equal-area projection human head.

[–] FlyingSquid@lemmy.world 7 points 1 week ago (1 children)

I would, but I have a weak stomach.

[–] benjhm@sopuli.xyz 10 points 1 week ago (1 children)

So how about the Cahill Butterfly projection, ...

[–] sxan@midwest.social 4 points 1 week ago (1 children)

Came here to say this, but you did, so I'll ask for the Dymaxion projection.

[–] Enkers@sh.itjust.works 4 points 1 week ago (1 children)

I'd say that people who like the Cahill butterfly have bad taste, but then again, I might be projecting.

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[–] psyklax@lemmy.dbzer0.com 6 points 1 week ago* (last edited 1 week ago) (4 children)

Unlike the human head, the earth actually is nearly spherical. There's got to be some differences in how spherical projections work when the object actually is a sphere, I would think. I know that 2D maps are distorted, but are globes actually this distorted as well? Never knew that, if so.

Edit: After reflecting on it for a minute, I see they're demonstrating forms of 2D map distortion. The way depth is represented is variable. With modern concepts of 3D imagery, we must have solved this distortion problem. If you open up Google Earth's globe, it doesn't have such distortion.

[–] frezik@midwest.social 8 points 1 week ago (1 children)

All 2D projections are distorted, but some are useful in certain contexts (yes, even Mercator, though not for viewing the entire globe at once). Google Earth is still projecting the image of a globe onto a 2D screen, and there are distortions.

Here's South America straight on in Google Map's globe view:

And South America from the side:

If you measure the distances between, say, Manaus and La Paz with your fingers in these pictures, you'll get different answers. That's just how translating a 3D object to a 2D image works; you can't flatten a globe into a piece of paper without breaking something.

[–] psyklax@lemmy.dbzer0.com 3 points 1 week ago

Thank you for illustrating for me. I understand what you're saying.

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[–] Imgonnatrythis@sh.itjust.works 5 points 1 week ago (1 children)
[–] MeThisGuy 3 points 1 week ago
[–] ZILtoid1991@lemmy.world 5 points 1 week ago (1 children)

List video game musics that would go nicely along with this one in a "scientific diagrams that look like shitposts" video!

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[–] mehdi_benadel@lemmy.balamb.fr 4 points 1 week ago

This is perfect lmao

That looks pretty accurate for me

[–] agamemnonymous@sh.itjust.works 3 points 1 week ago (1 children)
[–] subarctictundra@lemmy.world 4 points 1 week ago (1 children)

Is that the orange peel one?

[–] agamemnonymous@sh.itjust.works 5 points 1 week ago (5 children)

Depends on how you peel an orange

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