Interestingly there are not many games which feature such a mixture, the characters usually lean a lot more towards blank or fully pre-written. Which isn't necessary a bad thing. But sometimes it's nice to be surprised.
zeropointone
You could freeze it...
In theory we should practice. But in practice we just theorize.
Yellowstone!
Choose demanding jobs and hobbies and you find yourself too exhausted to think about topics like that. You need to keep yourself busy, but in a meaningful way. With time your brain will adjust and at some point you won't feel bad about it anymore.
It's all the same anyway, with Star Wars being the past and Star Trek being the future from our point of view.
Closing eyes awaiting to get stoned to death
I've also heard positive feedback from people who switched from Mac to Mint.
I find mixing elements of both to be the the most interesting. A good example would be Planescape: Torment. You start as a blank character (sort of), slowly discovering who you were and having to decide who you are now. But it really depends on the story you want to tell (if the game is even story driven).
I once read a study which came to the conclusion that women prefer pastel/light colors overall and men prefer strong vibrant colors, so brightness and saturation seem much more important than hue across different cultures and time periods. The most "gender balanced" color turned out to be orange. Very interesting.
Cries in Lexx
I expect Alien: Isolation 2 to have a bigger (and more positive) impact on the franchise than this series.