this post was submitted on 28 Jun 2025
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Hello, in the recent years I find myself willing to spend much less time and energy on games, but I do still enjoy them. Oftentimes I end up quitting a new game I tried out relatively early on, because I'm encountering some block, grind, non-optional boring side quest, empty open world, uninteresting clutter or details that I have to manage, or similar. Like, I just wanna play the actual game play, see how the story continues, and visit those areas that were designed with care. Not worry where on the map I can sell the glimbrunses I collected so I can buy a 37% stronger glarpidifice that I'll need to beat the next glutrey after which I'm allowed to continue the main story.

Sorry if this turned into some kind of a rant, but I hope it's understandable what I'm looking for and what I meant by fluff. Some games that have fulfilled this for me during the last years:

  • Stray
  • Skyrim (there's a lot of fluff you can worry about in Skyrim, but the thing is you don't have to worry about it, you can also just walk in any direction and see what situation you wind up in, at least for the first 10-20h of a playthrough, which IMO is enough time for a game anyway)
  • Life is Strange
  • Some Pokémon ROM hacks where the difficulty spikes were not too harsh

Looking forward to hear your suggestions :) Games where there is some fluff but you're allowed to just ignore it are also fine, but not having any fluff is preferred. Bonus points for anything on the Xbox game pass.

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[–] rowinxavier@lemmy.world 14 points 6 days ago (1 children)

Legend of Zelda: A Link to the Past

I only finished it for the first time this year, after about 20 years of giving it a go, getting part way through, then forgetting about it. ADHD is evil. Still, it was fun, there were no long boring parts, nothing was grinding or luck based, and it felt really tight as an experience. Very well thought out, honestly I would consider it a masterpiece.

[–] billbasher@lemmy.world 1 points 1 day ago (1 children)

Have you played any other loz games? They are all amazing like that

[–] rowinxavier@lemmy.world 1 points 1 day ago (1 children)

I have played a bunch of them, Twilight Princess was an absolute no for me for some reason, but I liked Ocarina and Majora when I was younger. I plan to play a decompilation of both of those soon, native resolution and performance etc. I enjoyed Link's Awakening as well, finished that on my original Gameboy back in the 90s, and Windwaker looks fun though I have only recently gotten onto a computer able to render it nicely, so that is on my play list.

[–] billbasher@lemmy.world 1 points 1 day ago (1 children)

Alright not every game was 100. Twilight Princess was meh. Windwaker was pretty fun

[–] rowinxavier@lemmy.world 1 points 1 day ago

Yeah, I think I will get Windwaker going soon and beat it. I love the cell shading look and the world is interesting.

[–] swordgeek@lemmy.ca 24 points 6 days ago (2 children)

Portal I and II.

Psychonauts I and II, with the caveat that there used to be a HUGE skill spike in the penultimate chapter of #1. I gather they've softened it, but don't know how much.

[–] Omegamanthethird@lemmy.world 5 points 6 days ago

I know Portal isn't a shooter. But Portal made me think of them. I feel like a lot of FPSs would fit OP's question. Half-Life 2 and most of the Halo games come to mind.

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[–] billbasher@lemmy.world 14 points 6 days ago

Dredge is a pretty unique one that I had a lot of fun with. Firewatch is good but short

[–] EarMaster@lemmy.world 8 points 5 days ago

Titanfall 2 is a great shooter and story game. Don't bother with Titanfall 1 if you are only in for singleplayer as it is multiplayer only.

[–] CurlyWurlies4All@slrpnk.net 4 points 5 days ago (1 children)

I discovered Prey (2017) a few years back. It is so my shit.

It's probably the worst named game of all time. It's essentially a sequel to System Shock 2 and Bioshock. Should have been called Xenoshock or something because it's generic name is nothing like the really original game underneath.

You are fully in the driver's seat, with a crazy amount of freedom in how you want to get from one section of the space station to the next.

The opening scene, once I discovered the reality behind the scenes, I was hooked.

[–] FooBarrington@lemmy.world 1 points 5 days ago

It pissed me off when I went through the intro cutscene, and after jumping into the helicopter blades, it started the whole cutscene again.

[–] Denjin@lemmings.world 7 points 5 days ago
[–] pinball_wizard@lemmy.zip 7 points 5 days ago (1 children)

I haven't seen the Lego games mentioned here. (Lego Indian Jones, Lego Batman, etc.)

They tend to be story driven, and have excellent amounts of play-testing, resulting in an enjoyable playthrough that I've always been able to finish.

(Except Lego Dimensions, which was developed separately, and not to the same play-testing standards.)

Lego games are great for just putting on and playing. So very little intro tutorials and learning. They just are fun.

I'm in the same boat where I don't want anything that takes too long to get into. I don't have the time to learn complex mechanics anymore.

[–] zerofk@lemmy.zip 8 points 6 days ago

The Wolf Among Us, and I imagine other Telltale games (but that’s the only one I played so far). It felt a lot like Life is Strange in gameplay and storytelling, even though it’s also a lot different.

In a similar vein, point and click adventure games like The Whispered World, The Book of Unwritten Tales, or Syberia. The modern ones usually don’t have a failure state (as opposed to the infamous Sierra games), but unlike LiS you may get stuck on a puzzle.

[–] pinball_wizard@lemmy.zip 6 points 5 days ago (1 children)

I may have missed it, but Dave the Diver deserves a mention here.

Boss battles are very rare, and slow paced enough that I have not run into the dreaded "I understand the pattern but I lack the dexterity". (I often have this problem with other games.)

[–] chronicledmonocle@lemmy.world 3 points 5 days ago

I second this, although some of the bosses can be quite a challenge.

[–] cyclingsnake@lemmy.zip 4 points 5 days ago

Fahrenheit (2005)

[–] SkunkWorkz@lemmy.world 3 points 5 days ago

Super Mario Bros Wonder. Probably all the Mario platformer games. Those games are mostly just pure gameplay. Sure there is fluff in the beginning to setup the story and setting but than it gets out of your way

[–] Sterile_Technique@lemmy.world 7 points 6 days ago* (last edited 6 days ago)

If you liked Skyrim, check out Enderal - it's a total conversion mod, but in Steam as it's own game. It's much more linear than Skyrim - the world still feels open, but it's much more dense, and it's scaled more like a traditional RPG, so if you wander off the intended path too far, you'll get your ass beat by mobs that are much higher level than you.

Side quests are meh, with a notable exception of the Rhalata line, which is kind of like a combo of thieves guild and dark brotherhood. Main quest line is fucking wild.

If you skip the vast majority of side quests, you might have an issue with scaling, since you'll be missing out on all that xp. If you run into that and don't want to do the quests, just use the command console to cheat some in.

[–] B0NK3RS@lemmy.world 9 points 6 days ago* (last edited 6 days ago) (1 children)
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I really like the Ys games, and I think Y's Origin meets those requirements. The boss fights are difficult, but no crazy difficulty spikes, provided you've been killing things properly along the way. I only had to grind for a few min for one boss, and that's back because I actively avoided the mobs and ended up underleveled.

Zelda games tend to also be really well designed, pretty much any will do.

[–] catty@lemmy.world 7 points 6 days ago* (last edited 6 days ago)

look back to some of the games for the 8 and 16-bit consoles. They tended to be about fun rather than shock factors. So check out the larger games for the megadrive for example.

Also, I kinda thought borderlands was good in that it adapted to how you prefer to play and the difficulty seemed consistent.

[–] captain_aggravated@sh.itjust.works 7 points 6 days ago (2 children)

Subnautica comes to mind. It's a survival game with a heavy focus on exploring and a very structured story. Fluff text and the obligatory random documents and audio logs are mostly optional, though the game does have a mystery to solve so some of those you want to pay attention to. No real spikes in difficulty, it's honestly an easy game.

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[–] nova@lemmy.world 6 points 6 days ago

If you liked Life is Strange, I strongly recommend Lost Records: Bloom & Rage. Made by the same team.

[–] carlossurf@lemmy.ca 4 points 6 days ago (1 children)

Just started playing the indiana jones game, for fans of the movies its a love letter to them and a great game

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[–] callouscomic@lemm.ee 6 points 6 days ago* (last edited 6 days ago) (1 children)

This is why I sometimes enjoy Ubisoft trash. Especially Ghost Recon Wildlands and Breakpoint. Just the same old shit on a massive map, an okay story, fun gameplay. Easy. Simple. Nice for mindless bullshit.

For an RPG, try Kingdoms of Amalur Re-reckoning.

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[–] RexWrexWrecks@lemmy.world 3 points 6 days ago

Any of the Naughty Dog games fulfill this criteria, especially the Uncharted games. They are mostly linear, all about exploration and combat, and very little fluff.

Indiana Jones & The Great Circle is pretty good too. You don't unlock skills or abilities through experience but rather through finding books throughout the maps. The maps themselves are not too large and worth exploring.

[–] lime@feddit.nu 5 points 6 days ago

oh also, a less popular one: Wandersong! non-violent adventure platformer about a bard who wants to make the world a better place. a beautiful, mostly linear story in a colorful world. very easy to get sucked into.

[–] nyctre@lemmy.world 5 points 6 days ago* (last edited 6 days ago) (7 children)

I mean, if you've enjoyed Skyrim, honestly you can just google "best RPGs of all time" and play any that will show up. I'm gonna go against the grain here and say that Skyrim's world is beautiful and the combat is cool but there's nothing special about the story or the quests. Try enderall, fallout London, gothic 1+2 + archolos, mass effect 1-3, disco Elysium, Witcher 1-3, Baldur's Gate 1-3, Neverwinter nights 1+2, dragon age origins, fallout new Vegas, pillars of eternity1+2, Kotor 1+2, south park stick of truth + fractured butthole, cyberpunk, fable the lost chapters, divinity original sin 1+2, dark messiah of might and magic(fun and underrated, imo), etc.

If at any point you feel like the combat is too hard or whatever you can use cheats and just enjoy the story. All of these have pretty good ones. At least all of these have less grinding and better story than Pokemon games, in my experience.

Beyond that, just go for popular, widely acclaimed games such as rdr2, bioshock, whichever doom you want, portal 1+2, etc.

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[–] Flagstaff@programming.dev 5 points 6 days ago

Let me offer a spin on this: the point-&-click adventure Technobabylon, which is more a staggeringly creative and massive series of escape rooms, and not that much of an open world to explore and revisit.

Perceptibly, it has zero grinding and is to the point with what you've gotta do. It is one of the only point-&-click adventure games that I've beaten; I normally dislike the genre, which speaks volumes to how incredible it is.

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