this post was submitted on 08 May 2025
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The creator of Stardew Valley has said that he might make Stardew Valley 2, but he really enjoys just adding 'more stuff to Stardew Valley.'

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[–] Arkouda@lemmy.ca 110 points 1 month ago

I don't think this guy sleeps, but I am ready to give them more money.

Stardew Valley is hands down the best farming sim.

[–] BroBot9000@lemmy.world 93 points 1 month ago (1 children)

Please no. SDV is amazing and the updates have been wonderful but I’d much rather he would move on and continue working on original projects like his Haunted Chocolatier.

[–] Drusas@fedia.io 26 points 1 month ago (2 children)

He already said Haunted Chocolatier is getting his full attention next.

[–] kboy101222@sh.itjust.works 30 points 1 month ago

I'll believe it on the day it drops lol. Until then, I'm looking forward to 1.7

[–] Imacat@lemmy.dbzer0.com 18 points 1 month ago (1 children)

He’s just gotta do one more little stardew patch first. And then another.

[–] Revan343@lemmy.ca 13 points 1 month ago

Bro. Bro, just one more Stardew Valley patch bro.

[–] LastYearsIrritant@sopuli.xyz 58 points 1 month ago (11 children)

I think we'd all enjoy a fresh take on SDV. There's probably a ton he'd like to change, but can't without having to rework the whole thing.

He did a fantastic job making the game what it is by adding slowly to the game, but it's certainly pretty disjointed and limited in a lot of ways.

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[–] bjoern_tantau@swg-empire.de 32 points 1 month ago (2 children)

I recently recommended the game to my wife and since then she tells me every day what her progress is and what she hates about the game and how tedious it is and how bad and inconsistent the controls are. And then she's off to play more.

[–] Lesrid@lemm.ee 16 points 1 month ago (3 children)

The controls really are awful, not sure how console folks can enjoy the game

[–] bamboo@lemmy.blahaj.zone 21 points 1 month ago (2 children)

having played maybe 500 hours with controller only, maybe I don't know what I'm missing, but the controls don't seem that bad. Only thing which comes to mind as terrible is the slingshot, i never even try to use that.

[–] Tarquinn2049@lemmy.world 5 points 1 month ago* (last edited 1 month ago) (1 children)

Recently? Or early on? The slingshot controls got an accuracy rework and also the option to be aim direction instead of pullback direction if the player prefers.

I think most of the control issues for new players unfamiliar with the genre is how precise you need to be to water crops and stuff. Those of us that have been playing farm sims(not farming simulations, totally different beast once you write both words in full like that, lol) for decades already probably don't even remember a time when it was tough to manually align our tools to the grid. For a lot of people, stardew is their first one, and for a decent subset of them, it's not just their first farming sim, but their first video game on a controller.

There have also been grid aligning innovations in other farming sims for onboarding new players. Some games have a modifier key you can hold down that basically turn the analog into digital movement while holding it. Your character will move exactly one grid space at a time and keep facing the same direction. That sort of thing can help, but honestly, probably better to just make the game fun enough that people are willing to keep playing while they are bad at it, to eventually get good at it. Not every farm sim can accomplish that.

[–] bamboo@lemmy.blahaj.zone 1 points 1 month ago

The issue I had with slingshot was in whatever version released for the switch at release, maybe in 1.3? Tbh I have not tried with the slingshot in newer versions

[–] Phen@lemmy.eco.br 3 points 1 month ago

Now that you mention it, I remember that I would play it with mouse + controller for some reason (back at 1.0), not sure why I picked that as the best way to play but there was probably something bad about using the keyboard and also something bad about not using a mouse.

[–] mnemonicmonkeys@sh.itjust.works 6 points 1 month ago

I originally played it on my desktop and now on my Steam Deck. The controls for controllers aren't bad

[–] Transtronaut@lemmy.blahaj.zone 3 points 1 month ago* (last edited 1 month ago)

Having originally cut my teeth on Harvest Moons on SNES, N64, PS, PS2, and DS, I found the controls for Stardew Valley mind-blowingly good.

But that might have been because it was my first time playing a game like that with mouse and keyboard.

[–] Phen@lemmy.eco.br 8 points 1 month ago (2 children)

The slow movement is what kept me from playing it forever. I know there's mods that improve it, but I wish the base speed would be higher.

Back at 1.0 launch it also had a bug where walking diagonally was even slower, so that may have affected my judgment as well - it was fixed after a week or so.

[–] iAmTheTot@sh.itjust.works 3 points 1 month ago (1 children)

In case you're not aware, there are ways to increase your speed within the game which feel like earned progress.

[–] LunarLoony@lemmy.sdf.org 1 points 1 month ago

Once you get coffee beans and a greenhouse, you're basically set

[–] Tarquinn2049@lemmy.world 2 points 1 month ago* (last edited 1 month ago) (1 children)

There are plenty of both permanent and temporary speed increases, with the permanent ones you are almost as fast as the horse. And with temporary ones you can be faster than it. No need for mods, just base game. And these are things you easily earn part way through the first year.

[–] Sciaphobia@lemm.ee 1 points 1 month ago (1 children)

I don't recall there being permanent move speed increases at all, but it has been some time since I played. I think there second island was relatively new when I last plagued. Is that something that was added, or something I missed when I played before?

[–] Tarquinn2049@lemmy.world 2 points 1 month ago (1 children)

Not sure specifically when they were added, but they are there now. Play the game once every 3 years or so, hehe. Last playthrough we did a 6 player group game. Basically played it like it was dnd sessions. That playthrough had the move speed stuff. Comes from a book seller. So if you know when that book seller was added, it would be then probably.

[–] Sciaphobia@lemm.ee 2 points 1 month ago

I don't think there was a book seller when I last played. Neat. Thanks!

[–] Fermion 29 points 1 month ago

He hasn't had a great streak in completing progress in haunted chocolatier because he keeps getting pulled back into stardew valley ports and making new content for stardew valley. If he and his collaborators soon have to support both stardew valley and haunted chocolatier across multiple platforms, I don't expect development on a new stardew valley game to progress quickly at all. I would expect half life 3 like timelines.

[–] Yermaw@lemm.ee 18 points 1 month ago (1 children)

That sounds to me like "ain't gonna happen mate but I don't want to upset you".

Which I'm kinda happy about. All the updates to stardew have been free and I want more. More. MORE.

[–] Tarquinn2049@lemmy.world 2 points 1 month ago

I think it might happen in 10, 15, 20 years... but not any sooner than that.

[–] MoonlightFox@lemmy.world 15 points 1 month ago (1 children)

I totally get why he prefers to just update SDV.

He is already rich from the original game. He loves expanding on it. People love him for the additional content.

So there is not a huge incentive for him to not just do exactly what he likes and expand SDV indefinitely 😄

[–] Donjuanme@lemmy.world 3 points 1 month ago

Rebuilding from code up instead of continuously adding to an overburdened foundation, I don't know why he'd want to start fresh at all. And he can't just rebuild and re release because the "mod scene"would pitch a fit

[–] TachyonTele@lemm.ee 8 points 1 month ago* (last edited 1 month ago) (1 children)

No one in the comments read even just the post body, much less the tldr in the article, or any of the article at all...

[–] Empricorn 9 points 1 month ago

I came here from Reddit where we argued about headlines... What's an "article"?

[–] Ardycake@lemm.ee 7 points 1 month ago

SDV2? Eat my purple polka dotted shorts.

[–] ThePantser@sh.itjust.works 5 points 1 month ago

How about he add multiplayer to mobile already so I can play with my family without having to break out the laptops or steam links.

[–] TammyTobacco@sh.itjust.works 4 points 4 weeks ago

For context. Eric was on Tiger Belly and offhandedly mentioned he COULD make a Stardew Valley 2, not that he ever will.

[–] dejected_warp_core@lemmy.world 2 points 4 weeks ago
[–] Donjuanme@lemmy.world 1 points 1 month ago

Man I should've read through the comments before I made a reply comment to another person, I could've added a source for every one of my "games will complain about X if a sequel is released" just from the comments here.

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