this post was submitted on 18 Mar 2025
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[–] buzz86us@lemmy.world 19 points 8 hours ago (2 children)

Because crypto miners ruined gaming top end GPUs used to be $300 Max, now were looking in the thousands to have the best GPU for like 6 months, and you can't buy a used one because it could be a clapped out card used in a crypto miner

[–] GoodEye8@lemm.ee 6 points 5 hours ago (2 children)

I don't think it's even necessarily that the GPU pricing has ballooned. I think the main reason is that that every new game has to compete with pretty much every other game ever made. For example I enjoyed Death Stranding and I am interested in Death Stranding 2, but I'm probably not getting in on launch because there's a big chance I'll probably start playing Stardew Valley for the n'th time, because I feel like that's what I want to play. I'll probably play DS2 when I get the Kojima itch.

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[–] pdqcp@lemmy.dbzer0.com 13 points 8 hours ago* (last edited 8 hours ago) (6 children)

Bitcoin switched to industrial ASICs a long time ago, and Ethereum has completely moved away from proof-of-work mining in 2022, see: https://ethereum.org/en/roadmap/merge/

The Merge was executed on September 15, 2022. This completed Ethereum's transition to proof-of-stake consensus, officially deprecating proof-of-work and reducing energy consumption by ~99.95%.

GPU mining is pretty much completely dead because after Ethereum switched the yields on everything else tanked, no one mines with GPUs anymore, at least not for any major blockchain. GPUs are mainly being used with AI now

[–] buddascrayon@lemmy.world 8 points 7 hours ago* (last edited 7 hours ago) (1 children)

That doesn't mean that their effect on the GPU market will up and vanish overnight. Market correction doesn't usually go down as fast as it goes up.

Edit: add to that the tariff situation and the standoff with China and Taiwan (where all the processors for gpus are made), and you have a situation where things are just going to get more expensive no matter what.

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[–] Rakonat@lemmy.world 20 points 10 hours ago

Why should I dump 60usd plus into a multiplayer focused game I'll maybe get to play 4 hours a week during prime times that is going to shrivel up and die in 2 years time when the next big thing comes out?

Or I can play all these games enjoy, have passionate modding communities adding to the game for free on top of me picking the entire thing up for maybe 20usd on sale if not less.

[–] ansiz@lemmy.world 2 points 6 hours ago

There is just so much time in a day and I think nostalgia does come to play with this as well. Gaming tends to correlate to being younger and having more free time, so by playing the same games you did back then you're reliving those days.

Just a thought anyway, I tend to play older games as well, but also newer games like Baldur's gate 3 or Path of Exile 2.

[–] DarkMetatron@feddit.org 9 points 10 hours ago (1 children)

Me, reading the topic while playing Morrowind: "Yeah, that seems correct!"

[–] ShankShill@sh.itjust.works 8 points 9 hours ago (3 children)
[–] Hadriscus@lemm.ee 2 points 6 hours ago

I can hear this picture

[–] HK65@sopuli.xyz 4 points 7 hours ago

That's just the starting grid of the annual Cliff Racer GP

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[–] MysticKetchup@lemmy.world 45 points 15 hours ago

People are reading the headline and assuming they're talking about older single-purchase games, but the article is actually referring to mostly MTX-driven games that get continuous updates.

And the data further shows, in Newzoo's own words, that these 908 million "PC players are heavily skewed towards older, live service games."

Remember that even things like Rocket League are about a decade old at this point, and games like LoL, Dota 2 and CS:GO are even older

[–] UltraGiGaGigantic@lemmy.ml 11 points 12 hours ago* (last edited 12 hours ago) (1 children)

I can wait till a game is $5. I've got so many to enjoy already.

Darktide, you're worth $5. Admit it. Release a dlc pack with new maps gamemodes characters classes whatever if you want more money. But the base game is worth $5.

I wanna shoot the heavy bolter at shit. The sounds for the gun sound so satisfyingly chunky. Slap that hunk of metal in the emperor's name. Hell yeah

See you in 2-3 years

[–] Bearlydave@lemmy.world 1 points 6 hours ago

I usually wait until the triple A games at under $30. I have a backlog of games I still have yet to touch, so I don't feel the need to immediately buy games. At $30, even if I only play it for a few hours, it is a decent value per hour.

[–] Goldholz@lemmy.blahaj.zone 7 points 11 hours ago

I see tf2, i click

[–] mohab@piefed.social 3 points 9 hours ago

True in my case. All of my favorites either were released before 2020 or originally released before 2020 and I'm playing the re-release.

Only new IP I got excited about after 2020 was Project G.G. and I strongly doubt it'll ever see the light at this point.

[–] PanArab@lemm.ee 2 points 9 hours ago* (last edited 9 hours ago)

My most played game in my Steam library is Senran Kagura Shinovi Versus which came out in 2013. The newest game in my library is Atelier Sophie DX a rerelease of a 2015 game.

[–] ItsJannnneee@lemmy.blahaj.zone 32 points 16 hours ago (1 children)

Most new AAA games suck, that's why. I miss when games were made with passion rather than for a quick soulless cashgrab.

[–] Coskii@lemmy.blahaj.zone 5 points 7 hours ago (1 children)

Now they're made with marketable 'passion', 'dedication', and a team with 'a family atmosphere'. My personal favorite 'respect for the lore and previous games in the series' definitely never has made a triple A game worse for wear.

Disingenuous buzzwords with no objective meaning behind them are my favorite things to hear in a game. It tells me to steer clear as far away as I possibly can. Which is a shame because I'd like to be excited about vampire: the masquerade 2.

[–] frezik@midwest.social 4 points 6 hours ago (1 children)

Steph Sterlings' recent video hits it directly. The big publishers see Balatro doing well, so they go copy Balatro. They spend a lot of effort looking for the next Balatro in all the wrong places. Their attempts to copy it will fail, because people who like Balatro will just play Balatro. This will continue until there's a new indie darling dominating the sales charts, and then they'll try to copy that.

The industry is deeply misguided.

[–] Coskii@lemmy.blahaj.zone 4 points 5 hours ago (1 children)

It feels like it's always been this way. The amount of 'doom clones' from the way back times are not to be forgotten.

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[–] arotrios@lemmy.world 93 points 20 hours ago (6 children)

Honestly, most new games just fucking suck. They're too expensive, often don't run properly at launch even on excellent hardware, and those that don't have micro-transactions built-in require you to purchase DLC to get the whole game.

On the other hand, the older titles almost always run well on my machine, have a ton of community DLC, and in general are just designed better because they were built to bring the player as much fun as possible, not to extract as much money as possible.

Plus, the quality content generated from 2005 - 2015 represents some of the best ever, and can provide hundreds of hours of enjoyment before you even get into the 2010s. Why waste money on something that may not work, and that I likely won't enjoy as much as the games I bought 10 years ago?

It's why I usually wait at least a year after release to consider whether or not I'm going to buy a title.

[–] CallateCoyote@lemmy.world 1 points 5 hours ago

Totally. Even with good new games, best to wait until they are cheap and completely stable. The impatience to play something the day it releases hasn’t been a thing for me since like 2010… which I agree with you were just generally better, more exciting times for the medium.

[–] GuyFleegman@lemmy.dbzer0.com 30 points 17 hours ago (1 children)

New AAA games suck.

I either play indies or old AAA games. It all went to shit around the beginning of the PS4/X1 era, so yeah, my upper bound is about 2013.

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[–] mohab@piefed.social 1 points 9 hours ago

Amen. I also have a ton of issues with contemporary game design—padding playtime with procedural generation, prioritizing graphics, world size, or narrative over gameplay… etc.

Nowadays, I feel as if every game tries to compete for "most game" while lacking cohesion and polished ideas.

And to top it off: non-optimized game size. I'm sorry—I don't care if your game is $2.99, I'm not downloading 80GBs just to try a game I may refund an hour later.

[–] Abnorc@lemm.ee 16 points 18 hours ago

I don't know if I agree about new games. This is a bit of a problem with some AAA games though. The indie game scene is still thriving as far as I can tell, in some genres more than others. (E.g now is a great time to be into FPS games.)

A good old game can occupy you for many hours though, and it's hard to make good games period. I'm not surprised that a few older games dominate the market.

[–] OccultIconoclast@reddthat.com 3 points 13 hours ago

What's your opinion on Dome Keeper?

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[–] Threeme2189@sh.itjust.works 2 points 9 hours ago

Heroes 3 HoTA is still excellent and being actively developed.

[–] suite403@lemmy.world 16 points 16 hours ago

Because we have a giant backlog of steam sales.

[–] RadimentriX@troet.cafe 4 points 12 hours ago (1 children)

@tonytins 6 years is old now? :< couldnt care less about the competitive/pvp stuff but im playing x4 foundations most of the time currently and some genres dont get that many new entries anyway, like open world action games like gta5. Thats from 2013 and most other titles like mafia 3 or just cause 4 arent much newer either

[–] tonytins@pawb.social 2 points 11 hours ago* (last edited 11 hours ago) (1 children)

I hear ya'. Technology (including games) progressed so rapidly that I feel older than I honestly should.

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[–] PigStyle@lemmy.world 8 points 14 hours ago (5 children)

Factorio considered older?

[–] frezik@midwest.social 2 points 6 hours ago

The article puts the cutoff for "old" as being 6 years or more. Officially, Factorio was released in 2020, but we all know that any other studio would have considered it done years before that.

[–] Nibodhika@lemmy.world 3 points 10 hours ago

I mean, Factorio's early access is the middle point between now and when God of War 2 was released. Meaning that when Factorio was on early access God of War 2 was as old then as Factorio is now.

[–] Baggie@lemmy.zip 5 points 14 hours ago

Probably? I have memories from over a decade back so

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[–] tal@lemmy.today 150 points 23 hours ago* (last edited 23 hours ago) (21 children)

7.1% of the total hours spent were on Counter-Strike: Global Offensive / Counter-Strike 2
6.4% were in League of Legends
6.2% were in Roblox
5.8% were in Dota 2
5.4% were in Fortnite

That is a lot of people playing free-to-play competitive multiplayer games.

[–] GoumLeChat@jlai.lu 105 points 23 hours ago* (last edited 23 hours ago) (20 children)

Free is an important reason why. Also, these games run very well on old machines. If you mostly play that and get a new rig, you don't have to spend a lot. Pc parts have gotten ridiculously expensive.

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[–] cod@lemmy.world 24 points 18 hours ago (3 children)
[–] UltraGiGaGigantic@lemmy.ml 5 points 12 hours ago (1 children)

I'm not patient, I'm just broke.

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[–] afronaut@slrpnk.net 17 points 18 hours ago (2 children)

That reminds me— I gotta do another Fallout: New Vegas run.

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[–] M137@lemmy.world 26 points 20 hours ago

When people found out PhysX doesn't work on the new Nvidia cards I saw several people here on Lemmy say that it doesn't matter because almost no one plays older games. I seriously don't understand how anyone could think that, it's astoundingly stupid and ignorant.

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