this post was submitted on 15 Jul 2025
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Yeah youre probably right. I think i generally like the concept of character models appearing different cause of character reasons but its maybe not the best way to use it, it's where the idea came from but is probably best use different. Graphical fidelity scaling to levels would be fun.
Sure, I think more generally it can be used to great effect -- the ending of one of my favorite games, OFF, uses it in a very emphatic way.
I definitely thinking gaining a visual zoom as an ability and things like that are worthwhile as well, though it should probably operate as an aside rather than a critical game mechanic if you're doing an open-ended RPG.
I was thinking of probably something less open ended in general, closer to a fallout 1 than a Skyrim.