this post was submitted on 26 Mar 2025
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[–] jjjalljs@ttrpg.network 3 points 5 days ago

It's not as difficult as people say it is, but it's harder than the average game that wants you to win.

Games like Skyrim generally aren't very hard. They might show you scary things like a big troll or dragon, but they're mostly paper tigers. You can always pause the game and eat 90 cheese wheels to heal, or save scum, or whatever. On top of that, the default numbers are such that you can probably take a beating before you go down.

Elden Ring, and other fromsoft games, don't generally do that. The big knight with the big axe will probably kill you if he hits you a couple times, and then you go back to the checkpoint to try again.

But there are so many ways to deal with that problem. Just run past the knight. Dodge. Get a big shield and block. Use ranged attacks. Use a spirit ash. Summon a whole other player. Cheese it with poison. Fuck off and come back with more levels/upgrades/trinkets

Players that just repeatedly try one approach over and over and over are going to have a bad time. There's a field boss right after the tutorial. Some people will see it and spend hours fighting it. That shit is pretty hard when you're basically naked, have the minimum amount of healing, and no other tools. Just walk away. It's a really hard game if you insist on playing it in ways that maximize hardness