this post was submitted on 02 Mar 2025
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"Good enough for game pass"

Laura brings up some excellent points

  • Obsidian shipped on time, after being acquired
  • Obsidian already has outer worlds 2 in the works
  • Obsidian gets the OW team back together

Avowed may not be a win on its own, but in the context of a MS studio it's a win, and they cleared their plate to focus on OW2.

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[–] Viri4thus@feddit.org 5 points 1 day ago (2 children)

All well and good with the pyrrhic victories for obsidian but, after paying 70€ for Avowed and returning it because it is a bargain bin RPG at best, the only victory Obsidian achieved was shedding yet another supporter of them pre-acquisition (kickstarters included). I will likely ignore TOW2 till it is heavily diacounted and Obsidian has been moved to the unreliable developers pile. Looking at steam stats, size of team and estimated sales numbers, I'm not alone in this.

It appears Warhorse, Larian et al have something that was lost in US studios. Avowed had a 6y development cycle under the umbrella of one of the wealthiest companies in the world, there are exactly 0 excuses for it to be this meh.

[–] lustyargonian@lemm.ee 2 points 1 hour ago (1 children)

As per interviews Awoved pivoted in 2021 from dark multiplayer to what it is now. What that tells us is that it could've been something like Suicide Squad/Gotham Knights/Veilguard, but they successfully pivoted in the end.

[–] Viri4thus@feddit.org 1 points 7 minutes ago* (last edited 5 minutes ago)

That's 4y after the pivot and completely ignores the fact eora has been crafted, a lot of lore and worldbuilding already exists. They had 2y of production leading up to the pivot (assets et all) and, again, they are supported by one of the richest companies in the world. It's not a bad game, it most certainly isn't a good game, it's just mediocre. Fine for gamepass I guess but 70€ for such a poor delivery is asking too much. 15-30€ would be more appropriate. Probably will give it another shot at that price in less than half a year.

Edit: lol, just saw the massive amount of outlets bringing that point of the pivot, NOW, that the game had a terrible reception... Even a blind man can see a marketing agency behind that attempt at shifting the narrative.

[–] steeznson@lemmy.world 6 points 1 day ago (1 children)

Respectfully disagree with your opinion but many reviewers seem to have raised similar points to you so I'm wondering if I'm an outlier for enjoying it so much.

[–] Viri4thus@feddit.org 3 points 1 day ago

I think it's also an expectation game. When you pay 70€ for a game from a storied studio, after 6y of development and a massive marketing campaign one expects a certain level of quality and familiarity. Obsidian worlds are famously dynamic, from Outer worlds 1 (had different problems), POE all the way back to the genesis of the studio, including 3rd pty commissioned projects like New Vegas. I, like many other fans, expected the same dynamic world and engaging story, and we didn't get that. The combat is fun, on a superficial level, it's great, but I find Avowed lacking much like I find FFXVI lacking. The interactivity, mechanics and depth of the R in RPG is too small, it's an action game. If I want an action game, I'm not spending 70€ for an obsidian game, there are far better studios out there for that genre.

I know it's #firstworldproblems but it really left a sour taste in my mouth to have yet another obsidian game feel like a cash in of the obsidian name roster than a genuine attempt at making a good game. If one takes Laura's "victory" story and is less generous (she's a personal relationship of people on the team) Obsidian has shipped underwhelming games because MS wants to ship asap, rather than cooking to an acceptable level of quality.