houseofkeb

joined 1 year ago
[–] houseofkeb@lemm.ee 1 points 2 hours ago

I had some trouble with the beta but didn't get far testing, have been planning to boot into Windows for it.

Seemed like folks were running into similar issues on ProtonDB fwiw.

[–] houseofkeb@lemm.ee 2 points 1 month ago

Series S' problem is more of a developer facing/Microsoft policy issue from what I understand. For BG3, Black Myth Wukong, etc., sounds like there's a parity requirement where the games need to have a similar level of functionality which devs have a hard time meeting. (and then the fans complain)

I think it makes a lot of sense though as a platform, especially as AAA loses its luster. I don't see consoles having much of a market at the upper price range in the future.

Funny too, since the real thing holding back this generation seems to be AAA still shipping on PS4.

[–] houseofkeb@lemm.ee 3 points 4 months ago

I got Archon 2, think I went 5/7 in my placement matches with the last two beings losses. I think I performed well in them still fwiw, had a couple carries in earlier matches.

Pretty happy considering this is more or less my first MOBA I've actually gotten into. Have been thinking my MMR has dragged the party I usually play with in casuals into tougher matches.

[–] houseofkeb@lemm.ee 5 points 5 months ago

That's what killed it for me. I really enjoyed the Lawbreakers beta, but paying $30 for a game that would either die at a fixed price or quickly shift to F2P made no sense.

[–] houseofkeb@lemm.ee 2 points 5 months ago

Not the best clip summarizing this episode, but South Park has a great take on this.

https://youtu.be/C3WsfViEwxQ?si=D3dVt0vcfiZ3vdWU

[–] houseofkeb@lemm.ee 6 points 5 months ago

My understanding is AAA is literally just a buzzword in the vein of AAAA. It doesn't relate to budget, team size, publisher/no publisher, kind of same as indie at this point.

It maybe made a little more sense when it was a publisher descriptor? EA, Activision, Ubisoft were publishing games at a different scale than Midway, Acclaim, THQ, etc. But still, as far as I understand is more of a marketing term as opposed to designating anything specific.

[–] houseofkeb@lemm.ee 4 points 5 months ago (1 children)

When I dug into this for myself I landed on Ghost!

https://ghost.org/

[–] houseofkeb@lemm.ee 2 points 6 months ago (1 children)

Would be interested in an invite from anyone!

https://steamcommunity.com/id/HOUSEofKEB

[–] houseofkeb@lemm.ee 4 points 8 months ago

I tested it for a bit and am very excited to play the whole thing. My only full playthrough of the game was on a bad laptop on Project64 as a kid, and playing with full M/KB support now feels amazing.

I also got it working with Special K's HDR feature and it looks great too.

[–] houseofkeb@lemm.ee 30 points 1 year ago

Valve being a private company is probably the thing that allows them to focus on putting out good products w/o dealing with shareholders demanding more.

And they make a ton of money doing right by their core consumer base, I would be very surprised if we see any of that change.

If Valve were any other company they would have laid off half their staff and coasted on that 30% from Steam. They're not perfect, but maybe the only company I feel good about giving money to, consistently.

[–] houseofkeb@lemm.ee 2 points 1 year ago

I've been using Nobara after messing with Manjaro, and it's been my go-to distro across multiple computers now.

Handles games incredibly well, built in fixes for Resolve, rock solid otherwise. It's based on Fedora so very well supported on that front as well.

[–] houseofkeb@lemm.ee 2 points 1 year ago

I know right! Every time I come back to a game and they've changed every thing about it again I wonder why I bother. I think that's part of the reason Melee has survived for so long, the community establishes the meta more than someone whose incentive is to keep selling you things.

 

Hey Fediverse -

I've been seeing a lot of discussion around the lack of game outlets that people like to follow nowadays. I used to follow a decent amount, but with how many of them have changed - Giant Bomb, PC Gamer, RockPaperShotgun, Game Informer - I also have been looking for a new outlet/community.

I've been working towards starting an outlet myself, and I'm wondering what folks would like to see out of one. My list:

  • Independent, or more so. Referral links make it hard to trust an outlet being unbiased if they have a financial incentive to promote things.
  • Discourse focused: Modern coverage, especially from influencers, is a lot of a singular person speaking. Giant Bomb especially had great dynamics between the various perspectives when covering a game.
  • Diverse Coverage: By this I mean, not just focused on AAA titles and the yearly release calendar. Covering mods, older titles, different communities (speedrunners, small multiplayer communities, etc.)

Other questions:

  • Would you be interested in supporting an outlet financially? Would you even if all content was available freely, eg. public media as opposed to "premium access."
  • Do you have any preferred platforms? Would you be interested in an outlet that prioritizes the Fediverse over Twitch, Youtube, etc.?
  • Do you have a preference between written content, video, audio?
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