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The original post: /r/pcmasterrace by /u/Antinityfx on 2025-07-03 14:04:26.
 
The original post: /r/mullvadvpn by /u/GermanNPC on 2025-07-03 07:20:52.

I know that Mullvad is not a streaming focus service, more like a privacy focused service. But while it can't unblock Disney Plus, for me ir sometimes work's on unblocking some content on Netflix. My question is should I enable DAiITA, Quantum resistance and Multihop or are these settings to easy for Netflix to detect?

 
The original post: /r/mullvadvpn by /u/RR-- on 2025-07-03 04:07:26.

I've recently changed over from Plex to Jellyfin due to my issues with the recent changes, I've set up remote access with DuckDNS basically according to this tutorial. https://www.youtube.com/watch?v=AEyhpuWeiTk

I have a small Windows 11 Pro server with an Intel i5 and a few HDD's hosting my video library to a couple family members.

It's been working fine for the past month as soon as I turn on my Mullvad VPN the Jellyfin server isn't accessible, I tried adding it as an exception under the Mullvad Split Tunneling exclusion list but it doesn't seem to fix the issue like how it fixed it for Plex.

Adding Jellyfin, Jellyfin.Windows.Tray, DuckDns, Caddy, and The non-sucking service manager didn't seem to do the trick either.

While I'm quite quite tech savvy I've been struggling to solve this issue on the same PC, I tried setting up Jellyfin in Docker to hopefully exclude Docker but that has been causing more problems then it has solved for me. I like running all these apps in a standard Windows OS as I can just leave it to run 24/7 as well as other tasks that are Windows compatible.

Any suggestions?

Thanks in advance

 
The original post: /r/mullvadvpn by /u/forwardslashroot on 2025-07-03 01:47:24.

Does mullvad have a list that I can use to whitelist mullvad IP addresses? I tried the BGP ASN but it only gave me two /24s.

I am blocking all VPN providers, but I want to whitelist mullvad. I am using OPNsense and I would prefer an IP list so that I can create an alias for it.

 
The original post: /r/mullvadvpn by /u/piping-coffee on 2025-07-03 00:12:59.
 
The original post: /r/pcmasterrace by /u/Old-Flow2630 on 2025-07-03 03:29:17.
 
The original post: /r/pcmasterrace by /u/CyberGlitch064 on 2025-07-03 01:36:28.
 
The original post: /r/pcmasterrace by /u/DelayTemporary7571 on 2025-07-03 01:23:41.
 
The original post: /r/pcmasterrace by /u/YusefHisham on 2025-07-03 00:24:56.

I was thinking about how AI frame generation generates some bad frames especially with the new dlss4 when I thought about this.

I mean why not apply basic mathematics to generate an accurate frame between two?

I mean when an object is in X in one frame and moved to Y in the second, why not use an equation like (Y+X)/2 to calculate the position of the object between these two frames and apply it in the middle, and with a strong cpu it can generate more than 7 frames between two, and will be pretty accurate. I know it is not easy on a 3D field but it can be somewhat easier than training an AI to generate fake frames.

Edit: I know that Y isn't present to calculate the position of something. But I'm talking that if we delayed the rendering a bit under 16ms which is not noticable with the human eye to calculate the in-betweens and rendering them then displaying Y, if somehow we were able to delay the rendering of y in that small amount of time then the latency difference won't be noticeable.

 
The original post: /r/pcmasterrace by /u/ApprehensivePaint976 on 2025-07-02 23:54:42.
 
The original post: /r/pcmasterrace by /u/Josh_bc05 on 2025-07-02 23:42:58.
 
The original post: /r/pcmasterrace by /u/Possible-Row3091 on 2025-07-02 18:08:19.
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