My parents didn’t just refrigerate bread. They stuck excess bread in the fucking freezer.
My parents did that too, and they're the reason why I don't do that, because I grew up despising thawed bread.
My parents didn’t just refrigerate bread. They stuck excess bread in the fucking freezer.
My parents did that too, and they're the reason why I don't do that, because I grew up despising thawed bread.
And for some reason if they are already refrigerated they need to stay refrigerated no matter how old.
It has to do with washing. Eggs, fresh from a chicken's poophole, have a protective layer around them that allows you to store them at room temperature. If you wash them though, the protective layer disappears and the egg shell becomes porous, and as a result you need to refrigerate them. If you buy eggs that are already refrigerated, they are likely refrigerated because they have been washed, so you should keep them refrigerated as well.
It's like ... beer isn't drunk, so water isn't wet.
Doom (2016)
If you’re talking about Doom, it’s the original Doom game
Sorry but you're not the arbiter of worldwide speech, so you don't get to decide that. The name of the 2016 game is just Doom. If there's a chance of confusion you can add (2016) for clarity, as I did, but it really has the same title as the original Doom game and there's nothing wrong with just calling it Doom. Which it is.
See:
It's like Scarface and Scarface, or Cape Fear and Cape Fear, or Dune and Dune, or ... you get the point.
First of all, there really isn't all that much story to the original Doom. There are a couple of paragraphs in a readme.txt file tucked away in the installation folder, and an ending screen after each episode... but that's basically it.
As I understood it, Doom 2016 is a re-imagining of Doom, so the universes are not canonically linked. Kinda like how The Thing From Another World (1956), which takes place in Alaska, isn't canonically linked with The Thing (1982) which takes place on Antarctica.
The original DOS version of Doom runs at 35fps, exactly half of the 70Hz refresh rate of 320x200 VGA mode. I thought it felt really smooth back in the day, but it does feel weird and stuttery on modern systems when played through Dosbox. I get used to it after a bit, but still.
Fortunately as Doom is open source, there are many enhanced Doom ports that lift this 35fps limit and allow it to run on modern machines without emulation. I usually play in GZDoom which can run at the max refresh rate of my monitor (144Hz), so it feels silky smooth.
Also… and I never see anyone else mention this… DOOM does not take place on Mars.
But Doom (2016) does.
I feel that many gamers nowadays mean the 2016 reboot, when they talk about Doom, and not the original from 1993. We're getting old ...
As a European I always wonder why Americans don’t create an alternative party to the Democrats
A third party has no chance in a first past the post system. If you create an alternative party to the Democrats, you're just making sure the Republicans win every election.
Actually lot less than the browser. Under 300MB, I just checked, and that's mostly just the network buffer which is 150MB by default.
Sound typically (*) didn't require "drivers" or any TSR though. The game had to do all the hardware control itself.
It was usually enough to set a BLASTER variable to point it at the correct IRQ, DMA and memory address, and perhaps run a program at boot to initialize the card and set volume levels, but no TSR eating up memory.
(*) Some exceptions are later soundcards of the Win 9x era that did crappy emulation of a real Soundblaster via a TSR in DOS.
Ah the sweet sounds of a simpler, worryfree time ...
It IS your computer, it's just not your software.