this post was submitted on 17 Jun 2025
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[–] Justdaveisfine@midwest.social 155 points 1 week ago* (last edited 1 week ago) (2 children)

The unfortunate truth is there are likely a lot of very talented developers at most big studios who ultimately don't have a say on what goes into the game.

Many don't turn around and try making a start-up game though, most just burn out of the industry forever.

[–] JeSuisUnHombre@lemmy.zip 45 points 1 week ago (1 children)

The way business is structured in the modern day completely strangles progress and innovation by ignoring and sometimes even punishing workers trying to improve. Companies should be run by workers not businessmen so that there's a focus on the product rather than profit

[–] corsicanguppy@lemmy.ca 25 points 1 week ago (1 children)

I worked at a company run by a SWEngineer.

He was code-smart for code, but really bad for business.

You need to get a real CEO who does management, but keep that person in firm check by mandating half the board be stacked by engineers. Even as advisory roles, like if your company makes widgets you should have some Serious Fucking widget people dominating the board for big decisions.

"You make one thing" is like "you had one job."

(And if you make two things so disparate, spin one off into a sub)

[–] JeSuisUnHombre@lemmy.zip 22 points 1 week ago

My argument is not "have someone better in charge" rather it's "we should have less hierarchy in the workplace"

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[–] ArchmageAzor@lemmy.world 76 points 1 week ago (5 children)

Ever notice how the best games out there are either indie games or made by ex-devs formerly from a big developer?

Capitalism does away with ingenuity and creativity. Look at the biggest developers, like Ubisoft or Activision or EA, and their most flagship product(s), and you'll see that none of them are inventive in any way, they're all just regurgitated forms of whatever sells.

[–] ZkhqrD5o@lemmy.world 8 points 1 week ago (1 children)

No wonder ML text and image generators are so popular with large corporations.

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[–] AdrianTheFrog@lemmy.world 54 points 1 week ago (2 children)

Played through stray for the first time recently

The game was great, especially for how relatively small the team was, but honestly the reveal of the largest mystery in the game was very underwhelming.

It's still a good game though, I do recommend it.

[–] lath@lemmy.world 44 points 1 week ago (1 children)

Hey, your cat thinks you're underwhelming as well, but she's fine with that as long there's food and scritches.

[–] perishthethought@piefed.social 10 points 1 week ago (2 children)

scritches

🤎🤎🤎
Awww, and here I thought only my family uses that word.

[–] zipzoopaboop@lemmynsfw.com 6 points 1 week ago* (last edited 1 week ago)

Scritches and snoot are words to identify people who love their pets

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[–] Dadifer@lemmy.world 22 points 1 week ago* (last edited 1 week ago)

The reveal that

Tap for spoilerthere's a dedicated meow button
? I thought it was incredible.

[–] SoupBrick@pawb.social 32 points 1 week ago (1 children)

I can't wait for upper management to stop trying to make games.

[–] jballs@sh.itjust.works 22 points 1 week ago (5 children)

Highly recommend Expedition 33. The game play is exactly what I've been looking for in a game, and the story and world are both amazing.

[–] ArchmageAzor@lemmy.world 4 points 1 week ago

I want to get into it, I even own it and I've enjoyed the like 4 hours I've played already, I just can't get back into it for some reason.

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[–] pyre@lemmy.world 20 points 1 week ago (1 children)

it isn't Ubisoft to thank, it's the "ex". suddenly not having to waste your life peddling more assassin's gray sludge can do wonders for your creativity.

[–] chatokun@lemmy.dbzer0.com 20 points 1 week ago (1 children)

It's a sarcastic thank, like thank you for firing them, or thank you for driving them away from AAA studios.

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[–] verdigris@lemmy.ml 20 points 1 week ago (6 children)

Stray was so mid... If it didn't have cute cats it would have been forgotten instantly.

I was most flabbergasted by the fact that you never hunt anything!! What a miss! How do you make a game where you play as a cat without any stealth stalking of prey??

[–] porous_grey_matter@lemmy.ml 21 points 1 week ago

Yeah, but it did have cute vibes and a lot of people love things just for cute vibes

[–] BeardedGingerWonder@feddit.uk 10 points 1 week ago

If all the games didn't have the stuff that made them enjoyable then they'd be mid.

[–] taro_purple@sh.itjust.works 7 points 1 week ago* (last edited 1 week ago)

I remember when the first screenshots for it came out years ago as a cat game inspired by Kowloon Walled City and thought it would be this profound game where you play as a stray cat who weaves itself in and out of all the lives and stories of the people there...and then it turned out to be this really basic linear game. I was so disappointed.

[–] zipzoopaboop@lemmynsfw.com 5 points 1 week ago

I loved it. Even bought a plush of the cat, backpack and all

[–] Goldmage263@sh.itjust.works 5 points 1 week ago

So... you found it mid because it didn't have more robust stealth mechanics than dealing with the Sentinels? It wasn't GOTY material, but it was one of my top games that year. Do you also find games like Destroy All Humans, Portal, and Firewatch mid?

Disclaimer: I'm not mad if you find all those mid, just want to know what your baseline for a "good" game is.

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[–] rayquetzalcoatl@lemmy.world 19 points 1 week ago (3 children)

Ubisoft is the sexual abuse place right?

...or is that Activision Blizzard?

...or Rockstar Games?

[–] ZILtoid1991@lemmy.world 7 points 1 week ago

Is there a funny GIF that says "why not all three of them?"?

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[–] VirgilMastercard@reddthat.com 17 points 1 week ago (1 children)

Meanwhile Ubisoft itself continues to pump out digital slop

[–] ILikeBoobies@lemmy.ca 8 points 1 week ago (5 children)

Anno games

AC Odyssey

Immortals Fenix Rising

Mario x Rabbids games

Prince of Persia TLC

Rocksmith is great for learning guitar

[–] korazail@lemmy.myserv.one 8 points 1 week ago (2 children)

Real talk. Ubisoft in general have made some great games. Their current business model is to pump out repeats of things that worked, and so earn our scorn for them 'as of right now'.

Who played AC 1 and didn't want more. That we're now up to AC 76 doesn't diminish that they made something fun before they beat it to death.

Even their primary accomplishment of making every open-world game follow their formula of '1000 sidequests, item hunts and mini-puzzles' doesn't detract from the fact that those were really fun the first few times.

I wish the best to all the ex-Ubisoft developers. Go make cool shit without the $business oversight$. In an ideal world, the publisher should be there to cover the gaps when a new concept falls flat, not to force developers to keep doing the same profitable thing and otherwise stifle innovation.

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[–] chiliedogg@lemmy.world 6 points 1 week ago

Mario/Rabbids is the game nobody asked for or expected anything from, and it turned out great. Instead of just a knockoff silly minions game, it was an amazing XCOM-lite with fun environments and suprisingly-deep tactical gameplay.

[–] kuhli@lemmy.dbzer0.com 4 points 1 week ago

Too bad they shut down the prince of persia team :(

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[–] janonymous@lemmy.world 14 points 1 week ago (1 children)

I mean Ubisoft has probably tens of thousands of ex employees

[–] Railcar8095@lemm.ee 10 points 1 week ago

And growing!

[–] SilverShark@lemmy.world 12 points 1 week ago (1 children)

Stray is such an amazing game. Real work of art. I love how we discover more and more of the story of this world.

I can't wait to play Expedition 33.

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[–] donuts@lemmy.world 11 points 1 week ago

Don't forget about Outlast, Astroneer and Sifu!

[–] Mwa@thelemmy.club 10 points 1 week ago

never knew Stray was made by a ex-ubisoft employee

[–] Spacehooks@reddthat.com 5 points 1 week ago (1 children)

Loved stray but with each chapter being so different it was 3 different games to me. Hopefully they make another.

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