My general contribution to the conversation is GitHub should have a donation system. Once a week, some kind of donation raffle happens, and the winner gets GitHub taken down for "reasons" for 4 hours, then 5, 6, 8. Microsoft profits more, and it slowly becomes a technology-and-money-induced vacation day.
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Or and I know this sounds crazy, we (I actually mean you) collectively agree on laws that gives everyone a couple of paid vacation weeks a year.
This thread pivots hard from version control jokes into a somber discussion of the future of Minecraft.
I have found my people. You all are amazing.
Interesting - I've been retired a few years but the way we used github was git commit, git push, usually at the end of the day. How has the workflow changed so people constantly need it to do any work?
Unfortunately, the ecosystem around github has evolved so that most folks centralize their testing and deployment code into being executed on github infrastructure. Frankly a perversion of the decentralized design of git.
Fortunately for my team, it doesn't matter because our process requires stuff that can't be done from github infrastructure anyway, so we have kept the automatic testing and deployment on premise even as github is the 'canonical' place for the code to live.
Wow, that's such a classic Microsoft approach - "Embrace and Extend."
GitHub added CI/CD pipeline functionality (called GitHub Actions). If it's down I can't merge code or deploy code anywhere since company policy requires analysis builds to run, and our deploys use the GitHub Actions to ship the code.
GitHub actions is crazy convenient, but it's a huge pain to run a copy locally. I try not to depend on it too much, but sometimes it is simplest to just go refill my coffee while it figures itself out.
(And it's almost never down. This week was unusual, to me.)
I still use github for personal projects but have never looked into what the Actions do, since github serves my minimal needs as-is. But it also did when I was working. I would think if people find that depending on certain features ultimately disrupts their work, the smart thing would be not to use those features.
I would think if people find that depending on certain features ultimately disrupts their work, the smart thing would be not to use those features.
Yes. That would be wiser. But it would also mean setting up a Jenkins server.
No problem. Jenkiins! Get your ass in here!
It works on my machine!
I marvel at the proficiency with which Microsoft tears down every piece of software it touches nowadays.
Look what they just did to Notepad!!!
MONSTERS!!!!!
I'll get downvoted for this, but I think they take good care of github and Minecraft. As for the rest though... not so good.
They deliberately removed code search for not logged in users almost immediately. Just recently they removed cloning without an account, so now updating my computer requires signing in to github.
They have been awful stewards.
If with "good care" you mean "the core functionality is up and running most times", yes
... Didn't they revoke the Minecraft licenses people purchased because they didn't manage to migrate their Mojang accounts to Microsoft accounts in a short amount of time?
People were given three years to migrate, I wouldn't quite call that short
People have absolutely taken a multi-year break from Minecraft before.
Really though, why is there a time limit at all? Google still allows you to convert old Youtube accounts to Google accounts, why can't Microsoft do the same?
Lost access to my OG account because I didn't find out about this until a month after it was too late.
Oh yeah, Minecraft fans will tell you just how much they love their handling of it...
I haven’t played Minecraft for a while, but I was under the impression that Microsoft was progressively turning the Bedrock version into a microtransaction hellscape. If I’d have to reluctantly commend Microsoft for anything, I’d rather go for Visual Studio Code.
The bedrock version is bad, but they have recently given everyone that owned one version of the game the other version for free and now sell both versions of the game for the price of one
What do they mean by "Carry On."?
It's already over. The guy in the left had both, the High Ground and the higher posture.
In this case it means "nevermind".
He's liable to get top-heavy and just fall over. Guy on the right has a nice center of gravity.
He sacrificed sure-footing for a killing stroke.
People forget git is a DVCS, you can send PRs to each other without relying on Github.
Wait what
Yeah dog pretty much everything on the github website is an interface to display info held in the .git folder of the website.
Thats how theres github, gitlab, gitea, gitlab, forgejo, etc etc. There are even applications you can download to visualize info in git that run on your local machine, and only see youe local filesystem.
Maybe what I misunderstood is where git ends and github starts. I know there are other hosting platforms, and I've used a lot of git visualizers. But what I've never tried to do is use git with multiple developers without connecting to some 3rd party server. Is there some peer to peer functionality built into git or did I totally misunderstand your original comment? Or are you literally sharing the git folder via network file system, thumb drive, etc?
Yes the original use case is sending patches back and forth on the Linux kernel mailing list
Git doesn't have a concept of a preferred repository; your local copy is exactly as valid to git as a git server hosted on github.
The originally intended workflow as I understand it involved generating patches which would be shared via a mailing list.
In practice there will generally be a repository that's considered "canonical" for a project, whether that's the one on the computer of the lead maintainer or some hosted solution.
A basic git server is essentially just a repository owned by a restricted user with SSH access granted to maintainers.. This can allow users to push and pull from a centralised or semi-centralised repository in much the same way as GitHub.
My company owns their infrastructure and we don't have issues like this and our production servers are working like oiled machines and yet they want to move to 3rd party cloud services for reasons that have yet to be explained
a brief conversation:
Cloud good, very good for dynamic sizing up and down.
but sir we don't need to scale up and down for our business.
but cloud good.
Reliance on external services to build and test code is absolutely braindead design
It's not like internal build servers are 100% reliable, scaleable and cheap though. Personally I've found cloud based build tools to be just a better experience as a dev.
No, that's actually genius.
How else are you supposed to get random paid break-time, which the boss can't stop you from even if a crunch is going on?
absolutely braindead design
You've clearly not worked at my company
Azure devops and pipelines but only that and nothing more (not allowed to deploy to azure/microsoft stuff)
ONLY deploy cf to Aws
write primarily c# for all services, even our websites (iis 7, cshtml)
only exception is a new mobile app which is written in React Native, but even that is more bloated than the windows 11 start menu. It's the only exception.
Projects are generally so poorly maintained, we're still using bootstrap 4, outdated framework versions. I know personally there's a windows server 2003 chugging along somewhere.
"we know about this (medium) bug/vuln, we can work around it. Just add this new feature to the codebase" but imagine this times 100. I quietly fix the bugs because i wouldn't be able to live with myself otherwise.
the projects are 95% boiler plate for the simplest of tasks (curl a thing and pass it to another service has about 40 different classes), no processing...
"Aws Q first" company where none of the developers actually get access to write code with. Explicitly forbidden from using copilot: "it'll use our code for their training"... right. Won't someone think of our flawless, industry standard code. Also, that's not how that works.
security none existsnt. Aws security tools used to scream at you every time you open the aws console. Solution at the company was to restrict views to those pages so (most) people don't see the security/vuln reports. To get reports, you'd have to ask cybersec.
most developers are in a constant state of burnout.
There's more but i'd violate my NDA too much at that point.
we're expected to hit 1/2 b gbp profit in couple years
i think we, the developers at our company, are the biggest clowns in the entire IT industry. And yeah, we're reponsible for your gov ids & loan applications.
ggwp