this post was submitted on 08 May 2025
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Games

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[–] RaoulDook@lemmy.world 12 points 2 days ago (1 children)

Norman Reedus and the Funky Feetus 2: Death Gear Boogaloo

More Metal Gear-like sounds awesome. Article mentions equipment customization, more weapons, camo options for stealth etc.

[–] SkunkWorkz@lemmy.world 4 points 2 days ago (2 children)

Well I was hoping it meant indoor sneaking levels like MGS2 and not MGSV gameplay.

[–] Nasan@sopuli.xyz 5 points 2 days ago

Maybe something like sneaking through the bowels of an Arsenal Gear-like BT?

[–] gradual@lemmings.world 0 points 1 day ago

Yes, video games in general have stopped caring about interiors because they require "too much thought" on the part of the lazy/incompetent developers.

[–] Darkcoffee@sh.itjust.works 5 points 2 days ago

I saw that Kojima talked to Conan recently... Maybe Conan will be in this one too?

[–] Feddinat0r@feddit.org 6 points 3 days ago (1 children)

Well, thanks for the reminder to pick up the first part when its for sale

[–] Sibbo@sopuli.xyz 2 points 3 days ago (2 children)

Honestly, I can't get myself to play it through. It's just so strange and has so many depressing elements.

[–] Yokozuna@lemmy.world 2 points 2 days ago

The story was so absolutely absurd in the first few hours. It lost me when they introduced Die Hard Man and a few other plot elements. There's no way I could have ever finished it, and I love the convoluted mess of Metal Gear lore.

[–] darthelmet@lemmy.world 13 points 3 days ago (2 children)

I couldn’t get through much of it either, but not because of the weird stuff, I like weird, the gameplay is just too… involved? Stressful? Exhausting? Like I’m ok with challenging games sometimes, but needing to spend a ton of time slowly trekking across fields and mountains while manually trying to keep your footing, managing a bunch of consumables, and occasionally needing to play walk through the ghost minefield with your baby detector while dealing with the rest of that is just not something I could keep up for as long as the game was going to go.

[–] PieMePlenty@lemmy.world 3 points 2 days ago

It is, at its core, an exploration and infrastructure building game. A lot of the gameplay is "take X to Y" and the infrastructure you build helps you do it and determines how hard your task is gonna be. Combat is not plentiful, but it is there as an extra obstacle to overcome. If you dont find this core mechanic engaging enough, it probably isnt a game you would enjoy.

[–] TachyonTele@lemm.ee 7 points 2 days ago

For me by the time the game actually starts I'm bored and want to play something else.
Then i can't remember how to play so i start over, and the cycle repeats.

[–] gradual@lemmings.world 0 points 1 day ago

I'm just waiting around for Physint now.

Never had any interest in death stranding and I'm kinda disappointed there's a whopping 2 of them.