this post was submitted on 03 May 2025
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We've all played them. Backtracking, not knowing where to go. Going back and forth. Name some of these games from your memory. I'll start: Final Fantasy XIII-2, RE1

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[–] inferni_advocatvs@lemmy.world 6 points 1 day ago (2 children)
[–] MudMan@fedia.io 3 points 1 day ago

Such a great hangout game. As a kid with a vivid imagination and not enough English understanding to follow the plot I enjoyed my time just roaming around crafting spells and exploring samey dungeons a whole lot.

[–] brsrklf@jlai.lu 1 points 1 day ago

I got certainly the most lost I've ever been in a game in a Daggerfall dungeon, trying desperately to find the tiny wall tag that's supposed to be the exit.

Those are torture.

[–] bjoern_tantau@swg-empire.de 7 points 1 day ago* (last edited 1 day ago) (2 children)

Unreal. I stopped playing when I couldn't find the exit.

Edit: But to be honest that was kind of the norm back then. I hated Half Life for popularising the more linear level design.

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[–] jaemo@sh.itjust.works 0 points 13 hours ago

Oh man. For me, Tetris. Every time.

I get past the first dungeon no problems, and find the heart container, but as soon as I meet that old guy with his kite in the tree I'm lost. I think I need to craft a slingshot or something but I've no idea where to get the rubber for an elastic band.

[–] crawancon@lemm.ee 4 points 1 day ago (1 children)

it looks like I get to be the one that mentions:

ET on Atari2600

[–] Rhynoplaz@lemmy.world 2 points 1 day ago

Obviously, you go home.

[–] blimthepixie@lemmy.dbzer0.com 4 points 1 day ago (2 children)
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[–] spankmonkey@lemmy.world 4 points 1 day ago

Hard to recall them since I tend to drop them when I get stuck. If I look up a hint and find out it is something that never had any previous hints to figure out I also drop the game because nothing is more frustrating than guesswork.

[–] Ymer@feddit.dk 2 points 22 hours ago

Oh snap, time to go back 30 years and get lost in Alone in the Dark again!

[–] Soybean@lemmy.world 2 points 22 hours ago

Legend of dragoon

[–] You_are_dust@lemm.ee 3 points 1 day ago (1 children)

Metroidvania games can be pretty good for this sometimes. One that really got me was Bloodstained: Ritual of the Night. You have to get an ability to progress at a certain point that is a random drop from an enemy. Any game that relies on RNG for progression is going to make me go running in circles. I love the game, but did not love that part.

[–] MudMan@fedia.io 1 points 1 day ago (1 children)

RotN doesn't have any progression requirements that aren't scripted drops, off the top of my head, but I could be wrong about that. What ability are you thinking of?

Dawn and Aria of Sorrow do, but in fairness those are communicated in other scripted drops and are part of the "get the good ending" puzzles.

[–] You_are_dust@lemm.ee 2 points 1 day ago (2 children)

I'm pretty certain it's an enemy drop I'm thinking of. I think it's from a fish that allows you to go under water.

[–] MudMan@fedia.io 2 points 1 day ago

Oh, man, you may be right. I've gona back and forth the Igavanias so much I definitely don't remember which "go underwater" upgrade goes where.

Gonna look it up because it's gonna kill me otherwise.

Okay, yeah, got it. I remember now. They do a weird thing in that one where you have a bad way of moving underwater by using a weapon and you unlock the proper walking underwater thing after. So yes, you do need to kill enemies to get it as a random drop. It's a super high drop rate, though. I think I didn't remember because you have to be fairly unlucky (or be speedrunning and not killing enemies, I suppose) to not get it naturally, but you are correct.

[–] Nikls94@lemmy.world 2 points 23 hours ago

Tunic

Pokémon Gold/Silver/Crystal

Metroid

[–] Snailpope@lemmy.world 2 points 1 day ago (1 children)

Silent Hill 2 - dropping canned juice in the laundry shoot. Weirdest mechanic I've ever seen, nothing pointed to do it, just finding the juice was weird, how was I supposed to know to put it down the laundry shoot of all places. My friend who got me to play it watched me wander around the apartment for like 10 - 15 mins, getting more and more confused and frustrated before telling me what to do.

[–] Denjin@lemmings.world 5 points 1 day ago (1 children)
[–] Snailpope@lemmy.world 1 points 22 hours ago

Thank you, my wife wasn't reading over my shoulder to correct me at that moment.

[–] Emil_Zatopek1982@lemmy.world 1 points 1 day ago

I am playing Dark Light at the moment and I don't know where to fuck should I go?

[–] libra00@lemmy.world 1 points 1 day ago

Been playing Diablo 2 Resurrected again, so.. Diablo 2. Especially on higher difficulties some of those areas (Durance of Hate, f.ex) are extremely maze-like and the only reliable way to navigate it is to just follow the left wall no matter what.

Otherwise, I played a demo for a game years ago that I can't remember the name of anymore that was built around non-Euclidian geometry, so walking through a door in one direction would take you to one place, but walking back in the other would take you somewhere else instead of back to where you came from and such.

[–] kambusha@lemm.ee 0 points 1 day ago

Casper the friendly ghost

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