I just hope that Larian releases a campaign maker so I can make campaigns on the engine for my friends.
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I'm actually the opposite.
Wanted to play DnD for years but never really had the opportunity as I didn't have enough friends who also wanted to play so we could get a campaign going.
We've got a group together last year and now manage to play about once per month.
I think I'd have still been interested in BG3 even if I didn't have a DnD group, but I'm definitely more interested in BG3 now than I would have been because of my DnD group.
I'm in the same boat. A bunch of friends are interested, too but none of us trust themselves to be DM or has the necessary time to prep campaigns. Hence BG3 is our only option.
Check out Lost Mine of Phandelver: https://www.dndbeyond.com/sources/lmop
It's a one-shot campaign, pretty much ready to go, to the point that I think it's even got pre-rolled characters included.
Very little set-up required beyond the DM familiarising themself with the campaign itself, and the players reviewing their chosen character and brushing up on the core rules of the game so that they know how to actually play.
Beyond that, pretty much everything else is already taken care of, so far as I know (I've never played it, but I know it's a firm favourite for beginners for these very reasons).
And as for DM experience, someone who is willing to put in the work kinda just has to bite the bullet and go for it. It's a skill like anything else, and you only get better through practice. Start with pre-written campaigns to help keep the amount of prep required and wildly unexpected events that require lots of improv on the DM's part to a minimum. Branch out from there into more homebrew stuff when you're feeling ready.
Above all though, just give it a shot and see what happens. There will always be reasons not to play, but if you've got a group who are willing to give it a go then you've already overcome the biggest hurdle by far.
It indirectly is making me want to leave my current DND group more. I love rpgs but DND specifically makes me grind my teeth. Bg3 is a great game but honestly it would be better with a different rule system. And the fact that DND is so popular that it sucks all the air out of the hobby just frustrates me.
But at the end of the day it's just a game, and if people are having fun they're having fun.
I switched my group over to PF2e back in January, and playing BG3 makes me wish there was a similar calibre CRPG using the Pathfinder 2 system
Yeah, when the new Final Fantasy XIV TTRPG was announced, despite the OGL controversy that happened earlier this year the only TTRPG mentioned by name in the titles of news articles about it is Dungeons & Dragons (D&D). You would think it would cause a major shift in other properties being mentioned. Nope, it still seems it will be like the Mario Kart or Pokémon of TTRPGs, where people seemly instantly try to compare TTRPGs to D&D and mention the latter by name, but not anything else in the field, as if there were only two of that genre at a time or something.
I like DnD more as a video game, in BG3. A while ago, I started exploring more narratively centered systems, like Fate, or even the new Cowboy Bebop TTRPG, for actual role playing.
Fate is my current game crush I want to play more, but I haven't had much opportunity. I got my D&D group to try it as a one-shot twice, and both times didn't really sing.
The Cowboy Bebop TTRPG seemed easier to setup, less involved character creation, and works nicely for one shots.
The rules are not very well written imo, not a lot of support for DMs, so I had to kind of lean on my past experience, and there wasn't really any guidance on how to use the clocks so one session was great, the other just slogged because I think I messed up the pacing since it was a lot fewer players.
Its also somewhat predicated on most people being familiar with the aesthetic of the show cowboy bebop.
I honestly don't trust local game shops anymore after way back when I was first getting into DnD, during the 3.5 era, I'd wanted to run a CG Drow Warlock. This character sheet got laughed out of my local, and I developed a blistering ten-year hatred for the very concept of Drizz't Do'urden as a result for how often the sheet got accused of 'aping' a character who doesn't even fit the archetype I'd designed.
That whole thing was what sent me into learning Pathfinder a few years after-- but I won't bullshit. BG3 has me considering going back and giving it another try what with 5e's changes to the system. Just... Never a brick and mortar local, ever again.