this post was submitted on 19 Feb 2025
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


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[–] inverted_deflector@startrek.website 70 points 4 days ago (2 children)

Will be very neat to see the community reaction to this. To this day dooms open source engine is prolific. I imagine this will be amazing for fan and indie games

[–] ryokimball@infosec.pub 22 points 4 days ago (2 children)

... I use TTS at a pretty fast rate, and instead of "...will be amazing for fan and indie games," I heard, "...will be amazing for profanity games."

I mean, it's not wrong. I expect quite a lot of lewd and rude content as well.

[–] unexposedhazard@discuss.tchncs.de 3 points 3 days ago (1 children)

Are you visually impaired if you dont mind me asking? Or using TTS for some other reason? Wondering how accessible lemmy is for blind folks and what apps you would be using.

[–] ryokimball@infosec.pub 5 points 3 days ago (1 children)

I'm not visually impaired, I just let the phone read blocks of text to me while I keep scrolling / looking at other things. I am using the Eternity app and Android's built in "select to speak" TTS feature.

[–] twix@infosec.pub 14 points 3 days ago

Damn this guy is ADHD’ing on a whole new level.

[–] bl4kers@beehaw.org 2 points 3 days ago (1 children)

I don't think this includes the engine

[–] ChairmanMeow@programming.dev 3 points 3 days ago

Hasn't the Source SDK been out there for much longer?

[–] ChaoticNeutralCzech@feddit.org 54 points 4 days ago (2 children)

Not free as in FOSS because it's limited to non-commercial projects, but they're Valve. Devs will probably be able to strike deals if their monetization schemes aren't exploitative.

[–] riscwarez@feddit.online 10 points 3 days ago

IIRC, the price for a Source engine license is $50K, Valve also has been picky about who gets them these days because people kept leaking stuff.

[–] ryannathans@aussie.zone 6 points 4 days ago

Most of the FOSS community seems to hate business anyway

[–] Cerothen@lemmy.ca 40 points 4 days ago (1 children)

I'm ready for tf2 on a pdf file

[–] Olgratin_Magmatoe@slrpnk.net 4 points 4 days ago

It'd probably run at a cool 60 mpf

[–] Kolanaki@pawb.social 19 points 3 days ago* (last edited 3 days ago) (2 children)

I'd love to see someone make a "TF2 Classic" where it's the game as it was on release, but with all the current QOL and fixes; none of the unlockables and hats and all that bullshit. Just pure fucking fun. Oh, and also give us back all the scripting commands they needlessly took away because some players are too dumb to type shit into the console or download someone else's config and were claiming that they were unfair.

[–] happydoors@lemm.ee 16 points 3 days ago

Google tf2 classic and be amazed. What you speak of has existed for years

[–] Baguette@lemm.ee 4 points 3 days ago

demoknight and direct hit soldier are like some of the most fun loadouts though

Even trolldier is fun (granted I suck at it)

[–] verdigris@lemmy.ml 15 points 3 days ago (1 children)

Putting the game out to pasture after years of neglect... Sad that they'll never restore the actual game to its pre-matchmaking glory days. Hopefully this will result in a proper vanilla experience, but it's pretty painful that the actual game (which will always attract the most players) is being left to rot like this.

[–] happydoors@lemm.ee 12 points 3 days ago (2 children)

Look into TF2 Classic. It’s essentially ~2011 tf2 with just a few different items and game modes. No stupid hats, manageable and balanced weapons. I love it! Been playing for years now with no bot issues. I believe it will be added to the official steam store sometime soon

[–] LukeZaz@beehaw.org 6 points 3 days ago

I believe it will be added to the official steam store sometime soon

Assuming nothing explodes, yes. The devs have confirmed they're working on porting TF2C to use the newly-released codebase and plan to release on Steam now that they're legally allowed to do so.

Might not be "soon" though. I suspect porting will take a lot of work.

[–] verdigris@lemmy.ml 4 points 3 days ago* (last edited 1 day ago)

Yeah I've touched both TF2 Classic and Open Fortress in the past. They're certainly better than post-2016 TF2, but a) they have very low player-counts, and b) they're definitely not trying to be vanilla TF2. Each has their own unique vision and balance.

edit: Okay I played TF2 Classic for a couple hours last night and actually it does feel a lot like the good old days. A couple of the new weapons feel either over- or under-tuned (namely the Heavy's AA cannon is crazy strong while the Demo's TNT feels pretty bad), but having such a manageable amount of alternatives keeps each class pretty grounded. One of my complaints about modern TF2 is how almost every class can be played so differently -- it's good for player freedom, but bad for instantly recognizing what you're up against.

[–] Ghost33313@beehaw.org 8 points 3 days ago (1 children)
[–] viking@beehaw.org 2 points 3 days ago

Deadlock is pretty much TF3, haha.

[–] jabathekek@sopuli.xyz 8 points 4 days ago

Should've always been that way.

[–] Olgratin_Magmatoe@slrpnk.net 4 points 4 days ago
[–] Vitaly@feddit.uk 2 points 4 days ago

This is like classic doom!