this post was submitted on 27 Aug 2023
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The original was posted on /r/amd by /u/Brenniebon on 2023-08-27 04:36:30+00:00.


FSR 3 was near behind us, and it's exciting as always, since it's also working on many GPUs,

but there is some detail that I need to clarify regarding the Anti-Lag solution of these features, as well as the Driver level of Frame generation.

  1. Anti-Lag+ only works on RDNA 3, it means only works for those cards? even if you activated FSR 3 in the games it also includes an Anti-lag solution, u can also turn on Anti-Lag+ in the driver too, so stacking the anti-lag? this is unique for me. i need further explanation, RDNA 2 and below only have basic Anti-Lag solutions. the compromise within the generation was about anti-lag
  2. AMD promise to bring hyper-RX with frame generation in the driver level, the problem was the quality of the picture, remember RSR was not as good as implemented FSR.. I got some rumors that FSR 3 super resolution ( not frame generation ) also improved with this new version. since the driver level can't access a motion vector data in the game... how can it be possible?
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