this post was submitted on 06 May 2024
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Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
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these combos:
survival, crafting, roguelike: imagine building a sandcastle in a beach and watching the waves eat it all up. again. and again. and again.
cinematic, puzzle: aka eye-candy for first minutes, stuck/backseat forever.
horror, without action: i feel main char is just dumb putting themselves in a compromising situation in the first place.
sports, managerial: some ai implementations suck. also these are "babysitter" games. be a professional backseater and all that.
having any of these:
multiplayer: selling a game experience that's dominantly influenced mostly by other players is not my cup of tea.
lifestyle: unless that lifestyle is a detective solving mysterious cases, nope.
jump-and-run: walking simulators, let's goooo
"always online": makes me think it is a phone game. online trackers and data privacy, oh my.
"escort mission": technically not a genre, but i haven't seen one where i finished a stage and i feel proud of myself.