The Sims
A community based around all things related to The Sims.
This includes:
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Mainline games (ex. The Sims 2)
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Spin-offs (ex. The Sims Bustin' Out)
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Unique console releases (ex. The Wii version of The Sims 3)
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Mods and other fan-made content (ex. fan art)
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The Sims-like games/competing life simulators (Tiny Life, Paralives, Vivaland, and inZOI are in-development games I am aware of)
Rules:
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Posts that aren't PG-13 or you wouldn't feel comfortable opening at work should be flagged as NSFW.
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Discussion of NSFW content is allowed.
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Discussion of piracy is allowed; direct links are not.
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This is a safe space for LGBTQ+ and people of color. Hateful content will be removed.
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Avoid dumping links. The body of a post can be used for things like elaborating on your reason for posting it, a summary, or additional sources for example. Things that can foster discussion or other community engagement.
Links & Other Communities:
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osab/voicemxil's GitHub | The Sims/The Sims 2/The Sims Stories easy-install fix pack
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NRass | Sims 3 mods
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I have played the PS2 one (or one of them; I don't remember it's full name) and the GBA one when they were new and I didn't really care for them. My best friend, though, loved the PS2 one. But then, it was literally the only Sims game he owned then; I had 1 and 2 and all the expansions at the time for PC.
I have also played 4 on console more recently, and it's exactly the same as the PC version... Except the controls are absolutely terrible.
The unique ones like Busting Out and Urbz just never got me because 90% of what I do in the main games is build. The console games back in the day were more focused on social interactions and a sort of puzzle like gameplay (for lack of a better descriptor). Controlling the sims was not what I played The Sims for, and that's what those console games seemed entirely focused on.