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I started off with DND 5E and still enjoy it, but I started playing Pathfinder 2E a few months ago and just adore it. I think it's a better system overall and would highly recommend it to anyone who enjoys TTRPGs. It's complicated, probably more so than DND, but it's worth it imo. The three-action economy, four degrees of success, and sheer amount of character customization are my favorite features.

I've played a pretty broad variety of characters. Mechanically, my favorite was my first ever character--a draconic sorcerer. I like blowing stuff up, what can I say. Roleplay-wise, it's a tie between my swashbuckler rogue and my celestial warlock. All of those were in DND, since I haven't been playing PF for very long. I've liked every character I've played, but I tend to enjoy characters with high CHA the most.

Right now, I'm playing a DND campaign and two PF campaigns. My characters are a grave domain cleric, a barbarian with the titan wrestler archetype, and a champion with the sorcerer archetype.

I've also played a little Dungeon World and a tiny one-shot called (iirc) The Witch Is Dead. One of my DMs is getting into Daggerheart, so I may be picking up a game in that system soon. I think I may play a rogue.

Tell me about your TTRPG experiences!

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[–] calamitycastle@lemmy.world 8 points 1 week ago

Call of Cthulhu has the best general system which is the most intuitive and easy to run that I have tried. All your skills are percentages so it takes people no time at all to learn the basics and rolls are fast. So the rules get out of the way of the story.

Delta Green is an extension of this and one of my favourites to run. The main rules change is that when your character suffers stress, you can choose to defer the points hit to your characters friends and family (Bonds, in game parlance). These degrading relationships can then play out as roleplay later as your character begins to lose their grip.