this post was submitted on 20 Jul 2025
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tbh I don’t remember the games in the collection running badly…
if you were to compare them to the originals frame-by-frame, maybe, but it’s not bad enough for an average player to notice
are you mixing it with the NSO N64 emulation? cause that one had baaaad input lag at launch (idk if they fixed it then)
I'm talking about Super Mario 3D All Stars. There is a very noticeable input lag in Super Mario 64. You can see it yourself by quickly tapping the jump button and seeing how long it takes Mario to actually jump. Sunshine targets 30 FPS and often dips into the 20s, despite running at a locked 30 on the GameCube and even being capable of 60 FPS with a mod.
Combine that with the lack of any sort of enhancements or modernizations to the original games and it's clear that it's just a really bad collection of ports, plain and simple.
https://youtu.be/0q5qOYp9ihY
https://youtu.be/U7ggERRZR3Y