this post was submitted on 07 Jul 2025
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[–] remon@ani.social 67 points 2 days ago* (last edited 2 days ago) (3 children)

The other 4% are playing EvE Online.

[–] aeronmelon@lemmy.world 48 points 2 days ago (3 children)

Conclusion: spreadsheets corrupt human empathy.

[–] AFallingAnvil@lemmy.ca 30 points 2 days ago* (last edited 2 days ago)

*Looks at capitalism*

...Checks out.

[–] dalekcaan 6 points 2 days ago

When asked when the downfall of humanity began, alien anthropologists all come to the release of a single piece of media:

Lotus 123

[–] XM34@feddit.org 5 points 2 days ago* (last edited 2 days ago)

* Angry Guilliman noises incoming

You better watch your tone heretic!

[–] jonathan7luke@lemmy.zip 5 points 2 days ago (1 children)

Idk, I've played a lot of Eve Online, and I usually try to be kind to players that are new or friendly. Sims on the other hand...

[–] remon@ani.social 4 points 2 days ago (1 children)

Idk, I’ve played a lot of Eve Online, and I usually try to be kind to players that are new or friendly.

Sure, if they are in your "tribe", you need to train new talent .... everyone else is fair game, though.

[–] brygphilomena@lemmy.dbzer0.com 4 points 1 day ago (1 children)

I used to gate camp a lot. If anyone was new and wanted to join, I'd let them. If they were new and does in the gate camp I'd usually send them enough isk to replace what they lost and then some.

When I would scam/lofty people, we never killed the noobs. Do that and you won't have anyone to scam when they are rich enough for it to be worth it. And by then they have enough it's not as big of a blow to them.

[–] remon@ani.social 1 points 1 day ago* (last edited 1 day ago) (1 children)

Yeah, with low-sec camps we'd often give advice if we killed someone that turned out to be new. Though we didn't usually reimburse them.

No such leniency in null-sec or wh-space, though. You're either blue or you get killed (& podded) because it has to be assumed that every new account is an alt/scout/spy from the enemy.

Yea. The noobs usually only had a ship worth like 5m. So we'd toss em 10 or 15m