this post was submitted on 06 Jul 2025
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[–] HeyThisIsntTheYMCA@lemmy.world 4 points 6 hours ago (5 children)

you spend more time looking up which service has the thing you want to watch

justwatch is pretty reliable and can save you tens of hours on your search apparently

[–] zerofk@lemmy.zip 1 points 1 minute ago* (last edited 32 seconds ago)

Sadly justwatch doesn’t work for me because it thinks Belgium is only Wallonia.

[–] alsimoneau@lemmy.ca 1 points 10 minutes ago

So does sailing the high seas

[–] buttnugget@lemmy.world 1 points 54 minutes ago

I love JustWatch. Gets you the exact info you’re looking for pronto.

[–] Hoimo@ani.social 1 points 1 hour ago* (last edited 1 hour ago)

Justwatch reliably tells me "this isn't available for streaming in your region". Sonarr tells me it's an AMZN Webrip and I can Just Watch™

Edit: But like, no shade on Justwatch, it works as intended. It's the streaming services who get worldwide licensing rights and then don't bother targeting my little region.

[–] AgentRocket@feddit.org 5 points 3 hours ago (2 children)

That may be true, but that wasn't the point he tried to make. The problem is that netflix used to have everything at a good monthly price and once they dominated the market, enshittification and price hike started, plus all the other companies wanted in on the action, starting their own service.

Now MS is trying to do the same to the PC gaming market.

[–] buttnugget@lemmy.world 2 points 55 minutes ago

Not to defend Netflix, but it did seem to me like the degradation and price hikes were a result of the other companies cutting in. I have no particular love for Netflix, but I didn’t perceive it to be like that until after external threat. Maybe I’m wrong.

It's also worth noting it came out in 2017. In the years leading up to that namely around 2014 everyone was questioning if Sony was going to have to declare bankruptcy. Throwing a large amount of money into a product that can draw users to your console/platforms for a cheap price that your main competitor couldn't afford to do probably sounded like a good strategy at the time, knowing they could drive costs up if they got the user base built.

Sony may have recovered though