this post was submitted on 17 Jun 2025
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[–] MudMan@fedia.io 1 points 18 hours ago (1 children)

I guess "every new game" is more accurate. I don't know if they are in much of a hurry to go back to the old catalogue. Also, pretty sure by now that there's a bunch of contract blockers in the FromSoft deal preventing the ports. That's not to say they won't eventually sort them out, but that's clearly not a Sony-only thing. For the same reason I wonder if they can get Astro Bot out of the PS5, given all the third party IP thrown all around that game. We'll see, I guess.

I think it's telling that you're still thinking back to ME2 when this comes up. It's such a stale debate, but people who got into PC gaming in the aughts seem to be a bit stuck in a talking point that never made sense in the first place. It's even weirder these days, given how much everybody is struggling with accessing high end GPUs and feeding absolutely insane high refresh/high res monitors with the stuff that's available and with maximum settings going all the way to real time path-tracing. Not only are consoles not holding back the high end of PC, the high end of PC is apparently not holding back the high end of PC, and it kinda sucks.

Every game is Crysis now and nobody will praise me when I go "I told you so". It kinda sucks.

[–] Heavybell@lemmy.world 1 points 17 hours ago (1 children)

Well I also stopped playing most AAA games a while ago, which is where you see console lead platform the most, so yeah I don't have a newer example sorry. They may or may not exist, I wouldn't know.

[–] MudMan@fedia.io 1 points 13 hours ago

I don't pretend to know what people mean by "AAA" these days. I'm going to assume if AAA doesn't matter, then consoles being less performant than PCs doesn't matter, either, so the end result is pretty much the same.