this post was submitted on 15 Jun 2025
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Ring of Red (PS2): Alternate history mecha tactical RPG where
doesn't drop the bomb, the USSR annexes Hokkaido, and the USA and USSR split administration of postwar Japan into North Japan (under USSR oversight) and South Japan (under US oversight with lots of contractors brought in from Germany
). You control two test pilots field testing two new mechs and a North Japanese ace steals the third and sparks a conflict. It's basically Mobile Suit Gundam 0083: Stardust Memory mixed with an alt history Korean war - kinda janky, but the setting is interesting enough!
KotOR 2: Got back into my dark side gunslinger play through. I'm enjoying playing with the influence system to twist everyone on the ship into evil freaks
Commenting so I can remember to look up this game later, it sounds hella interesting and something I've never heard of for PS2.
I'll let you know that it's kinda mid (if you lived through the PS2 era - you know these games), but it is kinda cool in a fairly unique Japanese RPG. It's also probably not 80+ hours like most modern RPGs, which helps for me - "mid, but interesting" works well for shorter media for me!
I'm pretty sure the Germans involvement may be a
"wow, cool German tank/robot" thing, but intentional or not - it's some tasty world building to me.
When two units meet on the tactics layer, there's a real time combat layer that involves managing distance (certain units excel at particular ranges) and weapon reload times. There's also infantry units that accompany your mechs - adding another layer to the mix.
If that all sounds cool - give it a shot!
Kinda mid but shorter is right up my alley. The combat sounds unique which is what really peaks my curiosity. I tend to play games long enough to get a good feel for their mechanics unless they have a great story that keeps pulling me along so I'll be on the hunt for a copy of this. Thanks for the recommend!