this post was submitted on 09 May 2025
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Plasma 6 Bugs
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I use Plasma now, but I miss the cohesiveness provided to developer by Gnome's Human Interface Guidelines, the result is a vastly unified design language across core, circle and some other 3rd party apps. Plus, I appreciate that their design language is very simplistic and easy on the eyes. While Plasma tends to be more condensed and explicit even for non primary features, while on GNOME, secondary features tend to be hidden from plain sight.
That said, Plasma has been faster to adopt some gaming and design related features due to their collaboration with Valve and from what I've read in the fediverse, they are more open to other people's opinions.
There were a few Figma mockup leaks that looked FREAKING amazing in these regards, but that mockup has been taken down by KDE and is no longer public. I can't even find screenshots now. If that mockup ever becomes real, I won't miss GNOME at all.
That said, GNOME is freaking amazing, I had an awesome time with it, and it's a perfectly valid option.
I feel the same way about Gnome. But I really hate the path they took for the change in the desktop paradigm. It feels very much limiting and empty. More fit for a tablet, as others mentioned.
I didn't feel that way at the time. What I perceived was that they expected me to make more use of my keyboard. I can totally understand why that can look more mobile centric when some features are not overly clear on how to interact with them with a mouse.
Regarding the UI, the padding between elements and overall simplicity or clear space is definitely not for everyone. But it sure is for me. However I understand how other users might want to make more use of their screen real estate. In my case, I just want the UI to focus on the main things I use.