this post was submitted on 01 May 2025
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My SO and I have been having a lot of fun playing co-op games on the Steam Deck connected to the TV. We recently finished Split Fiction and I'm looking for the next cool experience to try out. We enjoy casual co-op games, nothing too hard or violent. EDIT: pixel art is apparently a big turnoff for her so that's out as well.

Games We Enjoyed:

  • Split Fiction
  • It takes two
  • Untitled Goose Game

Games that flopped:

  • Stardew Valley - She is open to "farming" games but doesn't enjoy the energy management aspect of the game. It also gave her motion sickness, somehow
  • Overcooked / Moving out - We enjoy these games but as they start to get more chaotic and hard, the enjoyment goes way down
  • Ibb & Obb - A bit dull and samey
  • Portal - Gives me serious motion sickness, completely unplayable
  • Lego Lord of the Rings - I'm a lord of the rings fan but I hated the gameplay for this game, I found it to be so boring. We quit after an hour or so.
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[–] Glide@lemmy.ca 2 points 3 days ago* (last edited 3 days ago) (2 children)

My partner and I make a point to occasionally play through a couch co-op game as well. Here are some of the things we enjoyed.

Phogs - Currently playing this. It's a cute, dog-themed puzzle game thing, where you play as two heads of a single long dog-thing. We're enjoying it, but we're not particularly deep in, and I do wonder if it'll get Ibb and Obb samey, but it's worth checking out imo.

Cassette Beasts - Couch co-op, Pokemon inspired, adventure RPG with great storytelling, fantastic music and a retro aesthetic. The world is very Zelda-like in exploration and puzzle solving, while combat is Pokemon double battles. Highly recommended, just be aware that one player gets to be the player-made protagonist, while the other is one of an interchangeable series of partner characters.

Sea of Stars - The co-op update did a lot of good for this game. A Chrono Trigger inspired, faux-SNES era, indie RPG. There's a lot of unvoiced dialogue, which I could see as being a barrier to enjoyment as a multiplayer game, but the game is paced quite well, so I don't think it's a huge problem. Also, players do take turns inputting commands, but everyone is responsible for the timed hits/blocks, and you each control a character of equal agency in the overworld, so it avoids the largest co-op turn based RPG folly of having one player and one half-watching "follower." There are a ton of accessibility options/features (difficulty is VERY malleable), and as an added bonus, there's a free story DLC coming on the 20th.

Children of Morta - This is perhaps the most "hardcore" of my list, but the girlfriend, despite explicitly not enjoying "hard" games, really really enjoyed this one. An action-RPG with some very light roguelike elements, Children of Morta has you play as a family of hunter-gatherer-warrior types in a fantasy world, working together to stop a malevolent power from corrupting the physical world. Each family member has a different playstyle, their own skill tree, and a lot of personality. The game is very story driven, with a few moments being taken between each run for the fantastic narration to drip feed the narrative, slowly teaching you more about the world, the characters, and their family dynamic.

These are the ones that came to the top of my mind, either because they were particularly good or, in the case of Phogs, is ongoing. If I see anything else worth mentioning when I look at my Steam list next, I'll add.

[–] pathief@lemmy.world 1 points 2 days ago

Phogs

This one caught my eye as well. Split Fiction had a small section that played very similarly to this game, don't want to spoil too much. It was fun, but I'm unsure if I want a full game about it.

Cassette Beasts

This one looks good for me heh :P

Sea of Stars

This one has been on my wishlist forever now, the mixed reviews have been turning me off. I'm not sure if these classic RPG games are her thing but we should try and figure it out.

Children of Morta

This one fell flat for me. I don't know why, I didn't connect with the game.

[–] joshchandra@midwest.social 1 points 3 days ago (1 children)

There's a lot of unvoiced dialogue, which I could see as being a barrier to enjoyment

No, it's more like the protagonists' personalities being totally interchangeable. That made me stop playing after I realized it doesn't improve.

[–] Glide@lemmy.ca 1 points 3 days ago

That's an interesting take. I found them to be very different people. Two different flavours of cliche'd anime protagonist, sure, but very different people none the less.