this post was submitted on 30 Apr 2025
46 points (100.0% liked)

games

20865 readers
168 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS
 

Still struggling with the parry system, I'm not typically great at split second timing but I think I'm starting to get the hang of it by gauging it on the audio queues.

you are viewing a single comment's thread
view the rest of the comments
[–] charly4994@hexbear.net 5 points 17 hours ago

Sometimes I feel like the visual queues are a better gauge for dodge/parry. Some enemies have a super easy audio queue that the sound goes and you push the button to win, but enemies like Luster when they do the anime dash slice I feel like the best time to parry is when their arms point forward since I don't notice much with the sound