this post was submitted on 25 Apr 2025
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I've been playing a lot of Oblivion Remastered and was hoping on starting a discussion thread about it.

I've put in around 12 hours so far and it's everything I wanted from a remake. Aside from the gorgeous graphics overhaul, they added a lot of more subtle QoL changes that really add up. Having a sprint button is great, and the reworked leveling system is way better than how it used to be. Combat has also been enhanced in lots of subtle ways like significantly better animations and better impact when hitting enemies.

The remaster is very impressive, when news got leaked that this was in development I expected a low effort re-release with a higher resolution, but they managed to make it play like a modern title. The lighting is crazy good and the open world can look breathtaking at times. They also managed to keep all the old Oblivion charm by not messing around with things people loved - the game under the hood still works the same, glitches and hilarious NPCs are still intact. They even kept some goofs from the original.

The only two issues right now for me are:

  • Open world performance is just not good. It hovers around 50FPS on my 3060 Ti in the open world on medium settings, which is rough.

  • Difficulty settings are wack. Normal is too easy and hard is way too hard. The slider literally goes from 1x/1x damage taken/damage dealt to 3x/0.6! No idea why we can't get something in the middle, but luckily there's already a mod that fixes it (I'm now using 2x/0.75 which is the sweet spot).

If those get fixed, it's basically a perfect remaster. Anyone else here playing right now? How are you enjoying it?

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[–] Beardbuster@lemmy.world 2 points 19 hours ago* (last edited 19 hours ago) (1 children)

I'm disappointed that they apparently didn't do any bug fixes. I find that embarrassing and not charming at all. I'm also not crazy about the UI, and the performance could be better.

Otherwise, pretty happy with it. Looks amazing, really breathes new life into it, honestly couldn't be happier in regards to the visuals. I'm stunned that people cared so deeply about the saturated color pallete of the old game though, I mean they're literally talking about the exact shade of the grass. Never in a thousand years would I have imagined this would be such a problem, I really have nothing nice to say about that lol

[–] arschflugkoerper@feddit.org 4 points 16 hours ago (2 children)

Yeah honestly ridiculous that the same quest bugs from the original seem to exist.

Still really like the game a lot tho

[–] Kolanaki@pawb.social 4 points 15 hours ago* (last edited 15 hours ago)

They literally used the same logic from the OG. The .esm and .esp files are exactly the same as the latest version of the original Oblivion. They did absolutely nothing to the original scripts and quests other than replace the dialogue for certain characters to a new recording.

I think it's dumb, but also funny that Todd definitely knows that the "charm" of his games are how fucked up they are.

[–] Beardbuster@lemmy.world 1 points 15 hours ago

Seriously. The bugginess of Bethesda games has always been one of their top criticisms, people used to call them "BUGthesda" for crying out loud. Granted, the bugs never bothered me all that much, but you're telling me they had an opportunity to correct some of that infamy in a remaster, and still didn't do it? Get the fuck outta here.

Regardless, yeah. It's great, can't deny it. Gotta find time to play it alongside Clair Obscur now.