this post was submitted on 14 Apr 2025
79 points (98.8% liked)
Open Source
35920 readers
320 users here now
All about open source! Feel free to ask questions, and share news, and interesting stuff!
Useful Links
- Open Source Initiative
- Free Software Foundation
- Electronic Frontier Foundation
- Software Freedom Conservancy
- It's FOSS
- Android FOSS Apps Megathread
Rules
- Posts must be relevant to the open source ideology
- No NSFW content
- No hate speech, bigotry, etc
Related Communities
- !libre_culture@lemmy.ml
- !libre_software@lemmy.ml
- !libre_hardware@lemmy.ml
- !linux@lemmy.ml
- !technology@lemmy.ml
Community icon from opensource.org, but we are not affiliated with them.
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Jitsi?
I'll have to try, but I'm afraid it will be a bit janky. Can't only stream a specific app with sound
Technically you can. you can select the window to be shared, or a whole desktop, and if you are on linux and use the pipewire sound system (a lot of places it's the default nowadays) you can use qpwgraph or similar tools to connect the outputs of a game to the browser's audio sink. it can also be automated
I'm on Windows atm, but will eventually switch to Linux.
I would prefer the setup to be easy on the client side, so other people can do it in a small amount of time and easily (non technical people or people that don't want to think too much)
yeah on windows its.. limited. you can make virtual playback devices (speakers) with programs like vb-cable to separate them. you can then set up monitoring for them so that you hear it and.. you can't mix it with your mic so that's no good.
there was also Synchronous Audio Router. but it's buggy and microsoft made sure it never ever gets an update
you mean for the viewers, right? this shouldn't make any complications for them