this post was submitted on 07 Apr 2025
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[–] KobaCumTribute@hexbear.net 5 points 3 weeks ago

Even scraping the absolute bottom of the barrel of any possible, moderated, benefit-of-the-doubt, ongoing research expectations this is such dogshit to the point of being more of a demonstration of why this tech absolutely will not ever be a viable product. Doubly so when you account for the amount of resources, cost, time, and even people involved in this process compared to what a dozen or so people made 30 years ago and one person could knock up in little to no time comparatively now.

It really is weird that that they can't even think through what it needs to do what they're trying to do. Like they're just grabbing a video generator algorithm and training it to predict what controls will make the video look like and throwing more training and processing power at it until it makes a shitty video for them, instead of approaching it from a gamedev perspective of what is the actual structure it needs to be building off to do this right. It's like how all the chatbots are just text-predictors with no internal modeling or long-term data storage just getting more and more processing power thrown at a dead end, just this surface level aesthetic shit that while it works better than one would expect still fundamentally does not work correctly or consistently or do anything useful.