this post was submitted on 06 Mar 2025
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I've heard people take that approach with Starfield and still be very disappointed. If it's space you want and are ok with creating your own story, Elite Dangerous is getting a pretty big revival
the difference is cyberpunk has good direction and writing. starfield's got neither. the problem with cyberpunk wasn't the core of the game, it was bugs. once they fixed most of those the actual direction and story of the game had a chance to shine through.
starfield's problem is the exact opposite. it was praised for being less buggy than the average BGS game, which is faint praise, but the problem is that it's badly designed from the very core. it has bad writing, terrible characters, no direction at all, and no vision. bland, boring and basic. there's no amount of updates that can fix that. the problems aren't technical. there's just no talent there.
Its mostly just that I want a Morrowind/Oblivion/Skyrim with a sci-fi setting. A solid story, lots of side-quests, and a dynamic world that reacts to the player. I'd probably enjoy a modern metropolitan criminal setting as well for an RPG like GTA's settings but Elder-Scrolls/3D-Fallout gameplay but you never see that at all.
Space is cool though.
I don't think it's a super common opinion, but I really liked Starfield's main story. That said, it completely fails on the dynamic world front. You might be better off with Cyberpunk for now.
I don't believe you. That game exists, it's called Starfield, and it failed specifically because of its sci-fi setting and for no other reason.
fucking lol.
i can go on but got bored.
the fact that you claim that the only problem starfield had was it's scifi setting when massively successful scifi games like cyberpunk, deus ex, half life, nier, mass effect etc exist just proves you know nothing about video games.
and more specifically your seem to have no idea what people want from rpgs if you even consider starfield to be one worth mentioning, let alone an exemplary one.
It failed because it was boring.
It famously had people saying "once you get past the first 12 hours, it gets good" it had nothing to do with the setting. The sci-fi setting was literally what drew people to play it in the first place....