this post was submitted on 15 Feb 2025
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[–] sp3tr4l@lemmy.zip 15 points 1 week ago* (last edited 1 week ago) (16 children)

Same rule applies to video games, especially third person, 3D, single player games.

So, so many power fantasy games have enemies literally ~~cue~~ EDIT: queue up to fight you one at a time, only occasionally attacking you when you're in the middle of taking on one particular person.

Less forgiving games don't do this, or at least do this faaar less, and are thus usually much more difficult and require either stat grinding or finding a more effective strategy.

[–] Bonsoir@lemmy.ca 6 points 1 week ago (5 children)

Shadow of Mordor in a nutshell.

[–] Couldbealeotard@lemmy.world 3 points 1 week ago (1 children)

Hit the nail on the head.

The game is designed around making you feel like Aragon or Legolas, taking on dozens of orcs in stylish fight choreography, and I love every second of it.

[–] toofpic@lemmy.world 2 points 1 week ago* (last edited 1 week ago)

Then "Batman: The Archam asylum" and other similar games could be good for you: you drop in the middle of a group, and distribute it evenly around adjacent walls

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