this post was submitted on 03 Jan 2025
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Nah it wasn't. Turns out trying to make "the biggest sickest most expensive and advanced game ever to prove we are the coolest sickest most punk-ass devs around (please forget we are a million dollar company like any of the other ones)" isn't very cyberpunk at all.
It was pretty big and it was pretty sick. I don't expect any game developer to be punk.
Except it want sick and "big" isn't a quality in itself and certainly isn't a quality that's particularly cyberpunk