this post was submitted on 08 Jun 2024
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IMO, Disco Elysium is an example of a trend I wish more games would follow. The majority of games are focused on creating VAST worlds that are shallow as hell rather than something like DE that has a narrow scope, but has so much depth and reactivity to the player that it feels real and lived in.
I think DE is alone in its specific micro-genre of RPG, the blend it offers hasn't been replicated before or since. There are many games that do parts of DE as well as or better (except for writing), but nothing that has the full package.
As for COMMUNIST, none. Plenty of games have leftist themes if you analyze them (Mother, Red Faction Guerilla, hell Dark Souls/Bloodborne), but I can't think of another one that has such a firm grasp on theory and translates it into the game.