mohab

joined 3 months ago
[–] mohab@piefed.social 3 points 14 hours ago

Odd take in this context. The last game in this trilogy was released almost 20 years ago—if they're not gonna remaster this, what are remasters for exactly?

[–] mohab@piefed.social 15 points 4 days ago (6 children)

Nice! I'm not a composer, but I just started playing with LMMS the other week and thought it was cool and intuitive—even encouraged me to finally pull the trigger on that Kurzweil keyboard with midi support I've been eyeing for some time! I bookmarked this and will take a look at OpenMPT and Furnace too.

Open source FTW ✊

[–] mohab@piefed.social 1 points 1 week ago (1 children)

Hmm… sure, but I feel like "reviews are subjective" gets used as an excuse to give low-effort reviews a pass too often.

Like, I understand if a Steam reviewer writes whatever because they're just a user, but I cannot justify using the same scale to judge a professional reviewer.

I understand a game may not be a reviewer's cup of tea, but if this stops them from engaging with the game's systems and attempting to provide insight through their review then I think it's fair to judge they haven't done their job well.

Like, if someone hires me to do a job, and I accept, I cannot go "Oh, I'm gonna do half of it because the rest isn't my cup of tea. Sorry." No, I'll do the job and maybe complain about it afterwards, which IMO, is exactly what reviewers should do—example: "I beat the boss, but the fight sucked because X, Y, and Z."

I think there should be standards, otherwise you get reviewers unfairly judging games they barely played like in the infamous God Hand review.

[–] mohab@piefed.social 2 points 1 week ago* (last edited 1 week ago)

Damn, this looks like a proper Onimusha game? Ballsy from Capcom there. The dub is awful though, holy shit 😂

[–] mohab@piefed.social 3 points 1 week ago

And this has Denuvo? 😂 It's a 2D Shinobi game in 2025, why are they spending money on Denuvo.

[–] mohab@piefed.social 1 points 3 weeks ago

Hmm… I suppose they're not wrong seeing the most successful action franchise today—Devil May Cry—took the combo simulator route, which's not necessarily bad, just not in line with the design principles of the genre's best games: Devil May Cry 3, Bayonetta, and Ninja Gaiden 2.

We need the challenging/awesome action balance to come back, for sure.

[–] mohab@piefed.social 5 points 3 weeks ago* (last edited 3 weeks ago)

Any action/fighting/shmup franchise because the stories are typically nonexistent/shit anyway:

  1. Bayonetta: I recommend the original as a starting point for an authentic action experience, but Bayonetta 2 is more beginner-friendly.

  2. Devil May Cry: either 3, or 5 will work—3 if you're after a challenging experience, and 5 if you're looking for an insane combo simulator. 1 could work as an entry point, but it's too old and will not appeal to everyone.

  3. Ninja Gaiden: I recommend the original Ninja Gaiden 2 on XBOX (not Sigma) if you're after nonstop action, and Ninja Gaiden Black if you're more of a souls-like fan.

  4. Crimzon Clover: World EXplosion is the superior game.

  5. Under Night In-Birth: I recommend Sys:Celes because it's the only one with functional netcode.

  6. Persona 4 Arena Ultimax because it's the only Persona Arena game, they just started at Persona 4, and the story has tie-ins for Persona 3 and 4.

  7. Guilty Gear: start with XX Accent Core Plus R if you need the "the most Guilty Gear" because every character has the most moves they've ever had throughout the series. -STRIVE- for beginners, and Xrd if you find XX inaccessible. OG Guilty Gear is a broken artifact, maybe to be admired, but not taken seriously.

  8. DoDonPachi: DaiOuJou: widely regarded as a shmup goat and the best DoDonPachi game. I recommend the Black Label release.

[–] mohab@piefed.social 12 points 3 weeks ago

God, the cringe…

[–] mohab@piefed.social 9 points 3 weeks ago

In case anyone forgot: this game was nominated for Best Fighting Game twice at the TGAs and still failed 😂 Both times ahead of far more deserving candidates—further evidence a good chunk of these awards is promotional crap.

[–] mohab@piefed.social 1 points 2 months ago

You may wanna re-read my comment—I did not bring up cut scenes, or claim Naughty Dog games don't have enough gameplay sections.

My point was Naughty Dog's gameplay sections are uninspired, non innovative, and passable at best because they're more interested in telling a story than innovative gameplay.

Whether I like narrative-driven games or not is of no relevance.

[–] mohab@piefed.social 7 points 2 months ago

Maybe not the length of the main campaign, but good luck 100%ing Cartherine, holy shit. Nevermind Full Body. There's like 8 endings combined + insane challenges and 64-stage game within the game. +100 hours easy, if not more.

[–] mohab@piefed.social 17 points 2 months ago (1 children)

Makes sense. Why they're not marketing more towards their growing Linux-based buyers is beyond me.

 

I love my favorite games and have been playing them for years, but I disliked about 99% of the games I played.

I don't think I have FoMO or anything; I just find it weird because my taste in music, film, or art/media in general is usually fairly broad. I guess I just wonder why my taste in games is aggressively limited.

It's not for the lack of trying new games; I've tried more or less anything I could find, sometimes because it's popular, other times because it looked interesting, but nothing really hits the mark like my favorite games.

I just don't like what most developers create, I guess?

I'm hoping, by posting this, maybe I can find others who are having a similar experience, and we can share thoughts.

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