why do the kids have full body shadows but the father only has a shadow under the newspaper!?
i guess the shadow gene was from mom?
why do the kids have full body shadows but the father only has a shadow under the newspaper!?
i guess the shadow gene was from mom?
When I was interviewing (in the Bay Area initially, but the culture is similar here in TO) I was warned not to over-dress for interviews. Tech seems to foster a very meritocratic culture (for better or worse), where dressing more casually is seen as letting your work speak for itself in a way.
I’d say this outfit looks exactly right - not just “good enough”, but spot on for what is dressy enough without coming across as trying too hard or being too corporate.
The exact culture varies from company to company. As a broad stereotype, startups and burgeoning tech will lean more casual, larger companies and established tech will lean more dressy; but I think you’re in a safe place for either.
Best of luck with the interview process.
This appears to be “Susanna before the Elders” by August Saabye
https://www.smk.dk/en/article/the-sculpture-street/
Really nice job capturing the forms! Love the 3-tone look.
Although the immediate processing of food might occur in major digestive organs, the effect of increased or decreased nutrient availability will be felt throughout the body. One primary effect of starvation is the breaking down of cells (autophagy) in order to reuse their components for more necessary bodily functions - like the atrophying of muscles.
Naturally, your germ line cells are one of your core bodily functions, so the nutrients will necessarily need to make their way there.
One recent paper[1] hypothesized that the byproducts of this cellular breakdown can cause cells to bundle up DNA that encodes some genes, rendering them less accessible and therefore less active. This can even be passed trans-generationally (presumably by altering the tight storage of specific genes in the germ line cells).
Broadly this mechanism is called epigenetics, where specific histone protein modifications cause regions of DNA to coil up tightly, making it far less likely to be expressed, or unwind and become far more active. It’s a very neat mechanism by which many characteristics can become generational despite not having a clear genetic component.
I fell victim to this one on authentic “retro” N64 hardware, which has a hard plastic analog stick. Got an enormous blister right on the palm of my hand trying to win this tug of war. Of course, my young brain was able to hyperfocus on the game and completely tuned out any sense of pain in my hand. It was quite gruesome when I finally beat it and realized my hand was torn to shreds. I was at my neighbors place and I remember how shocked their mom was. She applied some cream that I think was meant for severe burns.
Nintendo would later run a campaign where they’d send you fingerless gloves for free to try to do some damage control on all the negative press when reports started popping up.
If you’re just looking to get started with 3d modeling, it’s hard to beat Blender. At the cost of free, it’s by far the most affordable way to dip your toes in some modeling tools.
For many workflows it’s world class. If you plan to do more organic forms or don’t need technical precision, then it’s very competitive or preferable to paid software.
You might find it lacking if you plan to do parametric or technical CAD-style modeling. Even then, I think Blender can be a low cost way to learn what you want in your software before investing in more specialized software. You’ll learn enough of the modeling basics to more fluently navigate what other software provides.
To some people, yes. To others, no. You’re replying to specific people who seem to be against the idea, and I’m guessing for them it detracts significantly from the experience.
At the end of the day all of the concepts we have in fantasy are derivative in some regard, so the line will vary just like it will vary for people that want to do total homebrew vs following a book.
My group dabbled with AI when it was at its peak buzz, and if I’m honest, my head cannon sort of ignores those bits. They don’t carry the same authenticity that I came to expect from my group. It detracts from my experience because I play ttrpgs primarily to learn about my friends and how they’ve interpreted a shared world, not to hear algorithmically mid fanfic. I’m also not crazy about following a book. With a book, at least I know someone willfully released the work into the world and is getting appropriately compensated.
These are not the same. Here are some of the ways someone may be fine with reusing existing material while being against AI:
Don’t reduce the use of AI down to the reuse of material. It also averages out material into some sort of lowest common denominator - sacrificing exactly the things that many niche fandoms value: personality and imagination.
Oh! Awesome experiment! Yes, they’re shorter because of perspective (foreshortening). With a mirror surface it’s better to think of a duplicate of the object flipped across the mirror plane, then you can apply the same tricks to draw in perspective, which may make it look shorter.
In your example here, since we’re viewing from the side the perspective is not going to factor in as much, so we land at “roughly the same size”
If it helps, think of the water first like a perfect mirror. If it’s a perfectly flat mirror then it would look like there’s another duck upside down below this duck. If you want to be extra precise, it’s mirrored across the plane where the duck meets the water.
But water isn’t usually perfectly flat mirror, and here you have little nods to there being ripples or waves. The choppier the wave, the less it reflects, so you’ll often see people break up the mirrored reflection at the choppiest parts of the wave. Similarly, waves aren’t flat, depending on the part of the wave/ripple you’re at, you’d be reflecting higher or lower as though the mirror is tilted to the angle of the surface.
The last tricky part is that most surfaces are more reflective at a glancing angle than head on, so often reflections are stronger further in the distance and closer up you’ll just be looking down into the water. On a more technical note, you can look up the index of refraction to learn more about this phenomenon.
To tie it all together, this is why those long shots of sunsets have a sun reflection that is really long (much longer than the size of the sun in the distance) - because it’s at a distance it’s a strong reflection and because all the waves are reflecting at different angles you’re getting all the glancing reflections of the sun on the top of each wave. It typically being dark at sunset also means the bright sun reflection blooms to make it look brighter and larger than just the tip of the wave.
Conversely, in water sports like wakeboarding, you might not see much of a reflection at all because all the water is choppy and non-reflective.
Looking down into a pond, you might not see a reflection either because the angle is too steep to reflect.
In short, yes, in this case the reflection should probably be roughly the same size.
Permissive licenses permit a broader range of use compared to “copyleft” licenses.
“copyleft” here just being a cute way of being the opposite of copyright - instead of disallowing others from what they can do with “copyrighted” code, “copyleft” requires that they (upon request) share modifications to your code.
Permissive takes away this requirement to share your modifications. “copyleft” is considered more free and open source (FOSS), permissive is more business friendly.
Okay everyone calm down. We can’t see the other side. Everyone knows that you tie one side at the top of the wheel and the other at the bottom of the wheel. When driving, the two wheels rotate at the same speed and keep the line taut.
(please don’t ever do this)