boatswain

joined 2 years ago
[–] boatswain@infosec.pub 18 points 6 days ago

I don't think this is a case of trying to make more money.

Sure it is: the only reason for DRM is to make more money.

[–] boatswain@infosec.pub 4 points 1 week ago

What we're seeing with Reddit is just the first stage of enshittification: making things worse for the end users who have been captured by network effect and what used to be a good service, in order to benefit advertisers. The second stage is making things shitty for the advertisers who have been captured by all the captive users. Paid subs are probably a harbinger of that kind of thing, but I don't think advertisers are locked in enough to be really stuck yet.

[–] boatswain@infosec.pub 1 points 1 week ago

My guess is that's the point. D&D Beyond, for example, seems to make it purposely confusing. My guess is that this is an attempt to make playing with the 2014 rules that much harder, so that people spend more money.

[–] boatswain@infosec.pub 8 points 2 weeks ago (1 children)

With the U.S. government now in total control of a political party ....

The quoted text means that the government controls the party. I believe what you mean to say is "With the US government now totally controlled by a political party ...."

[–] boatswain@infosec.pub 6 points 3 weeks ago (2 children)

Why would anything socially progressive organize on Facebook? Most normal people I know have abandoned that platform, let alone anyone privacy-minded or anti-oligarch.

[–] boatswain@infosec.pub 3 points 3 weeks ago (3 children)

That you'd be a bad teammate: the kind of person who puts personal preference above what the group has decided and causes problems for no good reason; the kind of person who would insist on indenting with spaces when the whole team has decided to use tabs.

[–] boatswain@infosec.pub 3 points 4 weeks ago

Me too; that's why I use a password manager: I can be super lazy.

[–] boatswain@infosec.pub 2 points 1 month ago* (last edited 1 month ago)

Interesting; I'm running Ublock and it didn't hide it for me. Maybe mobile vs desktop? Thanks for the archive link!

Edit: super weird, the subscription pop-up still shows up on the archive site.

[–] boatswain@infosec.pub 4 points 1 month ago (2 children)
[–] boatswain@infosec.pub 1 points 1 month ago (1 children)

Snow Crash is almost kinda satire, but also not. Also, I believe, the first use of the term "metaverae". It's a fun read.

[–] boatswain@infosec.pub 1 points 1 month ago

For anyone who doesn't want to have to sit through ads and dig through menus just to get to the website: https://www.charachorder.com/

 

Looks like they're pretty concerned with the possibility of mass discrimination by AI, perhaps in the wake of the news about United Healthcare using AI to decline coverage. This could be useful to people:

If you believe that you or someone you know has been subjected to unlawful discrimination due to a health care provider’s or health insurance plan’s use of AI, please let us know by submitting a complaint to my office: https://ocrportal.hhs.gov/

 

Hi all, I recently got into the world of ergo mech by borrowing a friend's old Iris v2, and I really love how powerful and customizable things can be with QMK firmware.

Recently, my old n52te has started to show signs of age after a dozen or so years of abuse. If you're not familiar, they look like this:

There's definitely stuff that could be improved on--just being able to build your own firmware for it would be amazing. Having one or two more thumb buttons for layers would be sweet as well.

The community of ergo mech keyboard builders are doing some super cool things with 3d printed builds and all kinds of neat stuff. Since I've just been dipping my toes in, my question is: does anyone know of any good replacements for my n52te? Is this something anyone has tried tinkering around with?

Thanks!

 

I'm trying to figure out the best way to deal with some homebrew stuff I'll be dealing with in my 5e campaign.

If you're not familiar with Ancestral Weapons, it's a pretty cool system that gives you the ability to have weapons that level up with your players. The players get points periodically that they can spend on upgrades to their weapons.

I'll be using a variation of this setup in my campaign, and I'm trying to figure out the best way to do so. My initial thought was a scene for each character's weapon, with some Monk's Active Tiles to handle a "talent tree" kind of interface where a player could select and then lock in which powers they want.

That doesn't really take care of updating the item itself though, which means that the players would have to update things manually ("oh, I need to make this sword +2 now" for example) after using the scene as a kind of calculator.

So maybe there's a better way: make the weapons Actors of their own, with special character sheets or something? Or maybe there's an existing mod I can use? Any thoughts or suggestions on the best way forward are appreciated.

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