@MrJameGumb If you read the article, you'll note one of the two things I did say was decent about this were the difference in visuals from the 8-bit games that came before it. Though as Super Fire Pro was already out in Japan at that time, even best visuals is contentious (and best gameplay is not; Fire Pro is so much better it's painful.)
@MrJameGumb If you read the article, you'll note one of the two things I did say was decent about this were the difference in visuals from the 8-bit games that came before it. Though as Super Fire Pro was already out in Japan at that time, even best visuals is contentious (and best gameplay is not; Fire Pro is so much better it's painful.)