Underwaterbob

joined 2 years ago
MODERATOR OF
[–] Underwaterbob@lemm.ee 2 points 1 month ago

Can we stop giving meanings to numbers, please? I can't keep up. How long before my kid's math homework tells me to microwave my cat or something?

[–] Underwaterbob@lemm.ee 3 points 1 month ago

It was in the fridge for 11 of those 12 hours!

[–] Underwaterbob@lemm.ee 19 points 1 month ago (3 children)

My wife just threw out a ~12 hour old fried rice we doggy bagged last night that I was planning on lunching on because we "touched it with our spoons". Sigh.

[–] Underwaterbob@lemm.ee 10 points 1 month ago (1 children)

The removal of YouTube dislike is still fucking infuriating to me. I get it: now I have to watch the video to find out if it's a piece of shit, and that's exactly what they want, but holy fuck what a shitty decision designed to waste my time and maximize their chances to flash an ad in my face.

[–] Underwaterbob@lemm.ee 1 points 1 month ago

Sexy Parodius

It's super fun to get drunk and play through. Fantastic music! Gotta MAME it, though. Unless you actually have a Sexy Parodius machine.

[–] Underwaterbob@lemm.ee 11 points 1 month ago (2 children)

OMG, I just realized she looks exactly like "GIVE HIM A TICKET" lady.

https://www.youtube.com/watch?v=W22AJN2sngU

[–] Underwaterbob@lemm.ee 2 points 1 month ago

Judging from responses in here, I got unlucky.

[–] Underwaterbob@lemm.ee 1 points 1 month ago

Philips Sonicare. My first two developed the same problem: some connection inside came loose and the head would be loose and rattly. I tried opening them up and fixing them, but they were too bent out of shape. My third one ( a slightly different model) is going strong for some time now, so maybe I just got unlucky.

[–] Underwaterbob@lemm.ee 4 points 1 month ago (8 children)

Electric toothbrushes. They really are superior to regular old brushes, but they tend to break down after less than a year and aren't exactly cheap. Ironically, the last time mine broke I replaced it with the cheapest one and it's lasted longer than the ones before it. Go figure!

[–] Underwaterbob@lemm.ee 3 points 2 months ago

Phoenix Suns for me. I don't even like basketball.

[–] Underwaterbob@lemm.ee 5 points 2 months ago (1 children)

Maybe we should be trying less hard to not hurt ourselves. 😝

[–] Underwaterbob@lemm.ee 9 points 2 months ago (3 children)

I stumbled a few months back stepping over a rope that was about fifteen centimeters off the ground and cracked a rib or something. I didn't even fall, just kinda leaned forward the wrong way a bit. Pain for weeks.

 

In my ongoing quest to destroy my bank account and prevent my child from attending university, I'm considering a Nanobox. Specifically the Lemon Drop because I've had a fascination with granular synthesis for something like 25 years now, and the Razzmatazz, Tangerine, and Fireball don't really appeal to me at all (at least not right now while I'm lusting over hardware granular synthesis.)

Up to now, I've done all my granular synthesis for free! Csound has a number of granular opcodes that are incredibly powerful. Sample length limit is almost non-existent, grain density can be cranked into the tens-of-thousands before it starts to become a problem, you will never run out of voices, and there are more tweakable parameters than you find on any piece of hardware. Even something like the GR-MEGA from Tasty Chips really can't keep up with Csound and a mildly competent PC.

So yeah, I'm not used to paying money for granular synthesis, but I'm also used to generating all my granular sounds with code rather than knobs and a keyboard. The thing is, the Lemon Drop only partly mitigates this concern. It's a tiny box with two knobs, four buttons, and a decent amount of connectivity. It's not exactly a knob-per-function kind of thing that will make sound design a delight. I like their implementation, but I could do just as well with code, just not as immediately. $400 is a big ask.

I do have a Microfreak, which introduced granular synthesis in the latest firmware, but I find the implementation a bit lacking. It's not terrible, but the limited interface of the Microfreak hampers the design potential quite a bit. I should probably fart around a bit more there before I dismiss it too much, though.

Anyone own a Nanobox? Are they really worth $400? I do have a birthday coming up...

 

Seems like every couple of months, I seriously GAS over one of these things, and then think better of it. It's getting harder to resist. The extra screen space, battery life, onboard mic (unless it's total garbage), and USB C connection make it way more tempting. Not so much the extra $$$ tho. Still cheaper (and better) than a Polyend Tracker Mini here in Korea.

 

I had a bit of cash, and have been working with a portable setup lately that is mostly Koala Sampler, my phone, a Samson Go mic, and a tiny DAC that is literally a USB-C jack to two 3.5mm audio jacks, one in and one out, and decided I needed some more hands-on sound design power.

In the spirit of maintaining portability, I looked to smaller devices. The problem I find there is that a lot of portable devices look like they're about as much fun to design sound on as a VST or app, so why not just spend a fraction of the cost and do that instead? I did end up working out some of the trouble I had getting Csound for Android working, which is great since there's almost infinite sound design potential there if you don't mind coding (which is how I mostly made music for the first 15-years I was doing it.)

I made a track with Csound and Koala, and decided I still wanted something more immediate than code. So, I bought a Microfreak.

I'm sure the copious firmware updates in the 4 years since it came out have something to do with it being way more capable than I had initially assumed (and at the time I was comparing it with Hydrasynth, which is significantly more capable.) It's got something like 24 different oscillator types now which cover a lot of ground from VA, to wavetable, to granular, and even samples now. They're all a bit limited since there are only 3-4 parameters per oscillator that can be tweaked, but Arturia (and presumably Mutable before them) made sure that those parameters are the ones you really want to control.

I've made more patches on it in a couple of weeks than I have on the Hydrasynth in a couple of years. (Mind you, I've made many more finished tracks with the Hydrasynth so far, so we'll see in the end.) It's super easy to dial in usable and interesting sounds. And yeah, you can "freak" out and make it sound like a university student first discovering LFOs, but I find that side of it decidedly less interesting. If I want cutting edge modulation experimentation, I'll code something up in Csound. The Microfreak just effortlessly does great leads, basses, and pads.

Like everyone else who has one complains: it'd be nice to have some onboard effects since it sounds pretty dry without them. Luckily Koala has quite a few decent effects these days. Really, the amount of sound design, and track creation potential between a $350 synth, a $15 app, and an $8 interface is making me feel a bit dumb over the desk packed with hardware I have at home. (Never mind the $1200 phone I suppose...)

 

Surely, this can't be a coincidence.

 

With all the talk of samplers since TE decided to release the ridiculously hyped K.O. II, I decided to finally pick up Koala Sampler. I've heard many good things about it, and for good reason. It's amazing! It's so immediate and fun and actually stupid powerful if you shell out (~$15 for everything) for the mixer, effects, and time stretch extras.

I dusted off my ancient sample collection and plopped them on my phone (Galaxy S23 Ultra) and am putting finishing touches on 3 tracks in just a few days, and just hauling it out to play with my daughter who gets a kick out of it. I even found a new use for my Samson Go mic which works with Android and has a headphone jack. It's perfect since the S23 Ultra doesn't have a headphone jack (fuck you very much Apple, Google, and Samsung) and the Samson mic is obviously much better quality than the (actually not that bad) internal mic.

My phone battery hates me. Though I don't really notice Koala being any more demanding than anything else. I'm just using my phone so much more.

The base version is ~$5 and very much worth it to check out if phone sampling is for you. I really recommend at least the mixer upgrade. It really adds a lot of functionality for another $5. The time stretch stuff that comes with Samurai (the name of the other upgrade) is decent as well, though certainly not as necessary if you mostly use one-shots instead of loops.

 

Namely the new EP-133. TBF, it's the cheapest thing they've made besides the POs. It's really the first thing they've made that's genuinely got me excited. I don't even have a sampler. I mean, besides a PC which is arguably the most powerful sampler in existence.

Cuckoo's demo on YouTube is pretty good, but I wish Loopop would get his hands on one. I prefer his manner of stoic tutorial-review over Cuckoo's also-OK giddy enthusiasm.

 

The title's a bit dramatic, but I was having trouble coming up with a good pun or otherwise.

Hot on the heels of his Daemon and Freedom duology, Suarez cranked out this near-future, techno-thriller in 2012. Which I'm sure made a lot of sense given his success with the former. Unfortunately, it fails to live to up to the non-stop, dumb fun of his first couple of releases.

Where Daemon and Freedom found glee in speculation of near future tech changing the face of the planet, this one is dour to the core. Some shady operation is making drones that kill people autonomously. Some other shady operation sets out to stop them. It's hardly spoiling much to say they (at least partially) succeed in spectacular fashion through a series of larger-than-life set pieces involving copious gunfire and car/plane/drone/boat chases. There's no comedy to be found here, intentional or otherwise. D&F at least had the utter ridiculousness of its happenings to alleviate the constant severity. This one ain't got that.

The characters are as cliche as they come. Hyper-competent super secret agents, scientists, engineers, and shady business people. A couple of them even fall in love, though thankfully the sex is limited to a line of text: "They made love." I really wouldn't want Suarez to push his writing chops too far in that direction given his proclivity for over-the-top action and technological exposition. Both of which are here in quantity.

Overall, I wouldn't call it a bad book. Just an entirely predictable, fairly mediocre one. It comes in pretty short around 300 pages or so I'd imagine if I had a hard copy. The technological stuff is dry, plausible, and not poorly written if you're into that. The action is well done, if somewhat less plausible, and keeps things moving.

3/5 autonomous killer drones

 

Have a question about what synth - soft or hard - you should buy? Ask here! At least give us an idea about what kind of music you want to make and an inkling of how you want to do it.

 

What's on your mind regarding synthesis? See any good shows recently? Made an obnoxious noise experiment? Made a delightful noise experiment?

 

I can't be the only one who made the mistake?

1
submitted 2 years ago* (last edited 2 years ago) by Underwaterbob@lemm.ee to c/synthesizers@lemm.ee
 

If someone asked me to guess what Korg was going to do next, I would not have said a full-sized, 61-key update to the Wavestate. Well, that's what they did.

I don't know how I feel about it. I like the synthesis engine: it's unique and versatile. It really nails those ethereal 90s digital tones with more modern modulation capabilities and sound quality, but it seems like such a niche thing, I don't know if it warranted a full-sized version.

Also, what's with the UI? They took almost the exact same layout as the original, and plopped a gigantic keyboard on the bottom. Now, there are huge blank spaces on both sides of the knobs and tiny screen. Korg really ought to have made the whole thing less deep and spread the UI out across the length of it. I guess they save on R&D by this route anyway.

Personally, I'd say spend the money on a decent MIDI controller, and just buy the VST if you really want those sounds. The hardware here doesn't seem like anything special, and the UI, frankly, looks awful.

I wonder if the Opsix or Modwave are going to get the same treatment.

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