if you aren't refusing to acknowledge they're ux problems, you're saying it's unhelpful to call them what they are, which is obviously nonsense
and again, sane defaults are ux
if you aren't refusing to acknowledge they're ux problems, you're saying it's unhelpful to call them what they are, which is obviously nonsense
and again, sane defaults are ux
or i could argue that an issue 90% of people will run into is a higher priority than one 2% of people will run into
or i could argue than the risk of accidentally opening something you didn't want to is higher than the risk of losing unsaved work
the reason foss sucks when it comes to ux is this attitude of insisting that ux problems are somehow some "other" category of problem, rather than an engineering constraint that needs to be designed around like every other one
case in point, for some reason you're still refusing to acknowledge that they're both ux problems. and if you do, your original reply ceases to even make sense.
yet very different
which is why my first words to you were "it is and it isn't"
binning them into the same category is not helpful
both are caused by people in the foss space not paying enough attention to ux
increased attention to ux could solve both
personally i think categorising all work solely through the lens of severity is unhelpful
Single/double click behavior is a matter of preference.
And defaulting to the preference that most people prefer or are used to is a matter of UX.
Which is why I say they're both UX decisions.
it is and it isn't
they're both bad UX, which FOSS is generally pretty bad at, probably because there's not as much overlap between people who who are really into FOSS and people who are really into UX
linux-centric communities also tend to be plagued by elitism, which i expect stifles a lot of this kind of thing before proper conversations can take root
why is he waiting on you hand-and-foot if all you're doing is sipping a coffee?
that's not boobs that's boob
It takes a certain amount of energy for water to exist as water, a certain amount of energy for oxygen to exist as oxygen, and a certain amount of energy for hydrogen to exist as hydrogen
The amount of energy it takes for water to keep being water is less than the sum total of the energy it takes for oxygen and hydrogen to keep being themselves.
When you burn hydrogen, it combines with oxygen in the air and makes water. But that requires less energy to exist, so where does the excess energy go? It's released as heat.
To split water back into hydrogen and oxygen, you have to re-add that same amount of energy again.
Hydrogen as a fuel isn't so much a source of energy as a store of energy. A battery doesn't make energy. You charge it with energy so that you can retrieve that energy later. Similarly, a big power plant electrolyses a bunch of water and makes a bunch of hydrogen. Later, you can use that hydrogen in your car without having to be connected to the big power plant that made it.
this is all probably largely wrong and you should ignore it chemistry SUCKS
no, but lots of things about the employee-employer relationship are fucked up, but refusing to act around that information on principle is likely to affect your career somewhat
we all must toil under society—like it or not, even if the system is bad—while the current system remains in place
Honestly if you work for a large employer, I'd assume that
it's next to the time ghost, to the right of 3 tuesdays ago
if you're just going to take us back in circles again this discussion is a bit pointless, isn't it?