The shield persisting through the Combo would be a great addition, it would definitely feel better. I'm looking forward to that.
I'm wondering though
The fact that we can't begin stacking Lethal defense until the passive shield triggers. Is it intended? Would it be too strong if the passive had full uptime on top of the Gladiator talent?
Thanks for the response. I think I should explain the situations I'm seeing more clearly.
Let me explain two scenarios I'm seeing through my testing.
Scenario A
Even I get multiple kills in succession with a combo, the talent won't trigger unless the passive seal shield triggers
Scenario B
This is very consistent for me
I also noticed that even when the shield is on cooldown, if a combo kills multiple enemies, or if the shield could further decrease cool down reduction, it just doesn't.
This might be intended, but just in case
For example
Scenario C
After that happens, then scenario A will keep happening if I don't take damage, or scenario B will happen if I take even a bit of damage
Scenario D
Same circumstances as the previous scenario, but I use the Crush ability and successfully kill multiple enemies. This should give me cooldown for each enemy killed, but as of now, it just refreshes the cool down to 0.