Pamasich

joined 11 months ago
 

A dark bolt of lightning streaks across the sky.
The first demigod arrived at the mountain peaks, listening to the counsel of destiny.
The final meteor pierced through Evernight, becoming the sword that defies calamity.
At that time, they were still waiting:
Or perhaps a chess piece biding its time,
An after echo of a wave,
A hem of a skirt not yet sewn,
A gold coin with different faces on each side.
Or a butterfly perched on a branch,
A paradoxical retort,
A gentle warm ray of light,
A migrating lion,
An unnamed sword.
...
The Chrysos Heir who opens the "path,"
Your soul shall be sundered by divergent paths
— But dawn will arrive.

[–] Pamasich@kbin.earth 4 points 3 days ago

There's a great website here. The information you're looking for is at the bottom.

[–] Pamasich@kbin.earth 3 points 3 days ago (1 children)

what the primary difference is between Mastadon and Bluesky?

Mastodon is in the fediverse (like Lemmy, which you're using), while Bluesky is not.

It's also way older than Bluesky (2016 vs 2023). So recency bias might have played a role.

It seems like bluesky is gaining much more traction than mastadon ever did, based solely on how I literally hear nothing about it ever. If I am wrong on mastadon not being widely adopted, do tell, I am genuinely asking.

You're not wrong at all there. Mastodon currently only has 886k monthly active users, while Bluesky is in the millions despite its much shorter lifetime.

The fediverse is just unpopular in general. Mastodon is the most popular fediverse platform though, Lemmy has only 48k monthly active users.

[–] Pamasich@kbin.earth 2 points 4 days ago

Yeah, I did check fedia.io with the intention of mentioning their score there too, but imo the difference between 25584 and 25332 is too miniscule for that.

[–] Pamasich@kbin.earth 1 points 4 days ago (1 children)

Huh, I assume that only appears while logged in then. Since I checked your profile on your home instance before writing that comment and didn't see anything (and still don't).

It does indeed seem to not be a thing even on all Lemmy instances, as my lemm.ee account (which runs the same version as lemmy.zip) doesn't have such a number displayed anywhere.

[–] Pamasich@kbin.earth 6 points 4 days ago (4 children)
[–] Pamasich@kbin.earth 1 points 4 days ago (3 children)

If it is the same as for me it should be the sum of your posts and comments.

Not sure what you mean with "if it is the same as for me", considering you're on Lemmy which doesn't have a feature like this.

But it being the sum of posts and comments is verifiably false. My instance knows of 6 posts and 809 comments of yours. Your home instance reports 17 posts and 2.27k comments. Either way, your karma is 8686, which isn't the sum of either of those.

[–] Pamasich@kbin.earth 13 points 4 days ago (7 children)

Lemmy doesn't, but other platforms like Mbin might show your total karma among posts federated with that instance.

The instance I'm on tells me your karma is 462.

[–] Pamasich@kbin.earth 15 points 6 days ago (1 children)

Same was the case on /kbin, and while Mbin got rid of the downvotes, it still has public upvotes.

[–] Pamasich@kbin.earth 5 points 1 week ago (1 children)

Reputation points: -216

I, uh, can see why. Mbin does show your total karma btw, even for Lemmy users.

[–] Pamasich@kbin.earth 3 points 1 week ago (1 children)

I can only see one of those two posts (the second one) and it's pretty well reasoned (I don't agree though, just saying they did provide their reasoning in more than enough words imo). If you're interested, here's the link.

To summarize it:

  • UI worse than New Reddit (I personally agree with it being at least just as bad, that's why I didn't go to Lemmy)
  • Big instances are laggy (remember, the post is from 7 months ago not today, so don't compare the statement to how they are now)
  • Bad mod tools (a common complaint I see about Lemmy)
  • Too much far left and tech focus (another common complaint)
  • It's not active enough (yet another common complaint)
  • Shitty mods (I disagree with the specific claim made about them being worse than Reddit ones, but I've definitely seen at least one shitty mod here so far, and too many are neglectful)
  • Lemmy developers are Maoist (fact iirc)
  • The community is filled with far left extremists, Mao worshippers, dictator bootlickers, and genocide supporters (the one actually unreasonable take imo which indicates they went to the wrong instance)
[–] Pamasich@kbin.earth 0 points 1 week ago (1 children)

This really isn't true. Specific subreddits do, because their mods want to buddy up to the admins. With OP's search settings, I do get one of the posts they got (only one though), and most of the results are drowned out by posts about some guy called Lemmy. But sorting by New, there's plenty of results even from today and the past week. Subreddits announcing their fallback instance, a canadian subreddit discovering lemmy.ca, people asking questions about Lemmy. Lemmy-specific subreddits also show up without a problem. And everything I saw, except for that one post from OP's image, was positive about it.

I think people who have fully left Reddit are falling for confirmation bias when they hear that a post got removed for mentioning Lemmy. While plenty are still up despite doing the same. It's either because of the other contents of the post, or because of the subreddit it was posted in. If it was about promoting Lemmy alone, all posts that promote Lemmy would be gone, which isn't the case.

[–] Pamasich@kbin.earth 9 points 1 week ago

You can patch the old apps to use your own API key iirc. The API pricing only kicks in when there's too many requests using the same key in a timeframe. Which is easily reached when you've got thousands of devices using the same key, but nearly impossible when people use their own key.

 

Reposting this here to bring some life to this community.


  • Feature: For multiplayer servers, added a connection queue for when a game server is full (Experimental, off by default. Set MaxClientsInQueue in serverconfig.json to a value above 0 to activate it - the number determines how many players are allowed to sit waiting in the queue)

  • Feature: For multiplayer, added a ModWhiteList for better control of used mods on game servers (set via serverconfig.json)

  • Tweak: The decorative chimney block now covers entire bottom of block, and provides a solid downward face for creating a room

  • Tweak: Interactions with a tamed Elk, such as mounting/unmounting and attaching/removing attachments, is now only possible for the Elk's owner. (As a reminder, attach a medallion to an Elk's brow to claim ownership)

  • Tweak: Further reduced spawn quantity of new mobs during Temporal Storms

  • Tweak: Some animals need to be of a certain generation before they can be roped. Goats are now rope tieable

  • Tweak: Added tongs transforms to a large number of metal and ceramic items

  • Performance tweaks:

    • Fix a source of server-side lag spikes (Technical info: Addresses 5-200ms despawn times for individual entities, entities should now be despawning in microseconds)
    • Reduce server RAM use by approximately 82MB through reducing duplicate Block/Item/Entity data
    • Doubles the client side framerate around lots of entities, e.g. when spawning 2000 chickens
    • Reduce overkill butterfly spawn attempts
  • Tweak: Reduce error log spam when too many sounds get loaded, now prints a notification 2x per second instead

  • Tweak: On client startup, silently re-try to verify the single player session a second time if the first one fails

  • Tweak: Allow /wgen pregen command to be run from console

  • Tweak: On World creation when the worldname is empty choose a random one again

  • Tweak: Fix role change audit log: caller name, role and target player name were not in the correct order

  • Tweak: Update community translations

  • Fixed: Should permanently fix player phasing into blocks when getting damaged

  • Fixed: Minimap opening at game start when it was supposed to be turned off

  • Fixed: Beehive Kiln instantly firing blocks inside

  • Fixed: Colors in character customization screen now named correctly

  • Fixed: Should prevent tamed Elks attacking players after suffering fall damage and similar

  • Fixed: Should fix Elk teleporting into Lava/Boiling water

  • Fixed: Water rendering at the wall of a solid block (e.g. on a chiseled trough)

  • Fixed: Light brown raw daub recipe only allow each sand to work with one clay type, rather than either sand with either clay type.

  • Fixed: Rift Ward was blocking rifts even when not activated

  • Fixed: Devastated soil and rock were chiselable

  • Fixed: Treasure Hunter Trader should drop item when giving a map to a player whose inventory is full

  • Fixed: Treasure maps could get broken by regenerating/deleting chunks and cause server-side errors

  • Fixed: 2nd Story Chapter boss stuck in mid air

  • Fixed: Land Claims would not work properly for large ones like the Devastation area after a restart

  • Fixed: Maybe fixes players able to break the Jonas lens on the tower

  • Fixed: Chat not opening on Broadcast messages like Temporal Storm warnings.

  • Fixed: Command: Waypoint modify command did not check the waypoint index correctly and could cause an error

  • Fixed: Server throwing an exception when the masterserver sends an invalid response

  • Fixed: Rare issue where player group commands op/deop/kick would not work properly on some servers

  • Fixed: Can pick up ingot molds while holding a mold

  • Fixed: Overhead chat message no longer displayed

  • Fixed: Log spam with charcoal pits when it has ground stored objects inside the charcoal pit (BlockFirepit.IsFirewoodPile)

  • Fixed: Server side exceptions thrown by a bowl of meal in water

  • API Change: Certain elements of blocks, items and entities which are intended for use on client-side only - for example, Textures and ShapeInventory - are now null on a server after game start. (Mods are not expected to make use of these on the server-side: if a coded mod experiences new "Object reference not set" errors in game versions 1.20.4+, it may need to check its code to ensure that code referencing these things runs only on client-side.)

  • API Change: Added Block.CanAcceptFallOnto() method, for thread safety this must be used if implementing Block.OnFallOnto()

 

Original Post


"My name is Anaxagoras, one of the Seven Sages of the Grove of Epiphany, founder of the Nousporists. Now, don't make me repeat the following again. Rule number one: Do not call me Anaxa. Rule number two: Never interrupt me — silence is golden. Remember that."

▌ "Demised Scholar" Anaxagoras
The Grove of Epiphany, where knowledge flourishes and philosophers are born.

Yet here stands Anaxagoras the blasphemer, the Chrysos Heir who challenges the Coreflame of Reason: Would you truly embrace infamy and defy prophecy, driving the thorns of doubt into the Sacred Tree of wisdom?
— "Ridiculous. In a world full of lies, I am the only truth."

Affiliated City: Grove of Epiphany
Divine Authority: Cerces, Bough of Rift...?

 

Testing markdown in titles

 

Does anyone know of any interesting and unique #Minecraft "clones", like #VintageStory or even #Terraria (which is a bit far removed from Minecraft, but I'd count it for this question)? I do know of #4DMiner and those two, but that's about it.

Edit: To clarify, I mean games that are clearly inspired by Minecraft, and would be called clones of it by ignorant people, but which actually offer a unique experience of their own. Luanti sounds like it probably has some interesting cases of this, but MineClone itself is actually the opposite of what I'm looking for.

#Gaming

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