MyOpinion

joined 5 days ago
[–] MyOpinion@lemmy.today 21 points 5 hours ago

Just what we need to put in the hands of this Orange piece of human shit.

 

visionOS 26 will bring PlayStation VR2 Sense controllers & Logitech Muse stylus support, much more realistic Personas, spatial Widgets, 90Hz hand tracking, volumetric Spatial Scenes, local SharePlay, and much more. While you might have expected the next version of Vision Pro's operating system to be visionOS 3, Apple has switched to a unified year-based naming system for all of its operating systems. While visionOS 26 will launch later this year, most of its lifecycle will span through 2026.

If Apple brings out their lower cost headset soon and Virtual Desktop is released as well, they will own the high end of VR and MR.

[–] MyOpinion@lemmy.today 9 points 5 hours ago

Not one more penny to these Nazis.

[–] MyOpinion@lemmy.today 13 points 5 hours ago

Their is no reason for the military to be used in the USA against its own citizens.

[–] MyOpinion@lemmy.today 11 points 5 hours ago

These Nazis will not stop.

 

Microsoft pulled the plug on support for its entire WMR platform on Windows 11 last year, putting an official end to the company’s foray into PC VR headsets. Now, an unofficial SteamVR driver hopes to bring it back.

Microsoft deprecated the Mixed Reality Portal app, Windows Mixed Reality for SteamVR, and Steam VR Beta when Windows 11 24H2 update rolled out last October, making a fleet of PC VR headsets from Acer, Asus, Dell, Lenovo, HP, and Samsung essentially expensive paperweights.

Granted, if you haven’t updated to Windows 11 24H2, or are still on Windows 10, Microsoft says you’ll be able to play SteamVR content through November 2026 before the plug is pulled for good. Still, that’s a bitter pill to swallow for users of WMR’s most modern headset, HP Reverb G2, which released less than five years ago.

Now, Reddit user ‘mbucchia’ claims an unofficial SteamVR driver is in the works, which aims to bring all WMR headsets back into the fold sometime this Fall.

[–] MyOpinion@lemmy.today 2 points 14 hours ago

Shitolini at it again.

[–] MyOpinion@lemmy.today 18 points 14 hours ago

Which they are not allowed to do.

[–] MyOpinion@lemmy.today 141 points 14 hours ago (1 children)

They kidnapped her. Get it right.

[–] MyOpinion@lemmy.today 7 points 14 hours ago

The lying sack of shit is at it again.Trump we don’t want you here.

[–] MyOpinion@lemmy.today 7 points 20 hours ago

Kidnapping people and starving children. Kind of sounds like they might be the bad guys.

[–] MyOpinion@lemmy.today 7 points 20 hours ago

Trump is a NAZI dictator and should not be in our state.

[–] MyOpinion@lemmy.today 20 points 1 day ago

Keep up the good work. Russia must fail.

 

Launching later this year on all major platforms, Reach is the debut title from nDreams Elevation following the studio's formation in 2022. Revealed during today's Future Games Show - Summer Showcase by industry veteran Shuhei Yoshida, nDreams states that Reach aims for “high agency, cinematic scale, and tactile, full-body immersion.”

 

I got to play a demo of Deadpool VR before anyone else. A huge thanks to the Meta for inviting me! 🙌

Jumping into Deadpool’s world in VR was everything you'd expect: chaotic, hilarious, and totally over-the-top. I’m sharing some of my gameplay experience.

 

During my trip to China, one of the most interesting things was visiting the Chinese headquarters of Play For Dream (the company is actually based in Singapore, but has a strong presence in Shanghai). There, I have been able to ask the company some interesting questions about their present and their future. Among these questions, I have of course also asked about their possibility of migrating to Android XR.

 

Thief VR: Legacy of Shadow is reviving the legendary stealth series on PlayStation VR2, Quest and Steam this year.

First appearing in 1998, the Thief series is being reimagined for PlayStation VR2 by developer Maze Theory (Infinite Inside) and Vertigo Games (Metro Awakening, Arizona Sunshine). Announced during PlayStation's State of Play conference, you play as a thief called Magpie who's been orphaned by the tyrannical Lord Ulysses Northcrest who rules this city.

 

So what, then, is the primary draw to XR? In some ways it might be better to think of Mixed Reality as a ‘gateway drug’ to VR. We can say one thing fairly confidently here with respect to how consumers interact with current XR tech: true awe generally doesn’t come from spatial widgets, it comes from spatial experiences that draw users into whole new realities which play into deep areas of wish fulfillment. So while our future certainly includes MR based applications, XR’s true ‘killer app’ is spatially aware, adaptive, replacive reality.

 

Rumors surfaced late last year that Apple was looking to finally add VR motion controllers to Vision Pro, albeit through an unusual collaboration with Sony to support PSVR 2’s Sense Controllers. Now, 9to5Mac reports that the project is still on track, and official news could come as early as next week.

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