HedyL

joined 2 years ago
[–] HedyL@awful.systems 4 points 2 hours ago (1 children)

If I'm not mistaken, even in pre-LLM days, Google had some kind of automated summaries which were sometimes wrong. Those bothered me less. The AI hallucinations appear to be on a whole new level of wrong (or is this just my personal belief - are there any statistics about this?).

[–] HedyL@awful.systems 16 points 6 hours ago (5 children)

Most searchers don’t click on anything else if there’s an AI overview — only 8% click on any other search result. It’s 15% if there isn’t an AI summary.

I can't get over that. An oligopolistic company imposes a source on its users that is very likely either hallucinating or plagiarizing or both, and most people seem to eat it up (out of convenience or naiveté, I assume).

[–] HedyL@awful.systems 2 points 12 hours ago

Maybe us humans possess a somewhat hardwired tendency to "bond" with a counterpart that acts like this. In the past, this was not a huge problem because only other humans were capable of interacting in this way, but this is now changing. However, I suppose this needs to be researched more systematically (beyond what is already known about the ELIZA effect etc.).

[–] HedyL@awful.systems 9 points 16 hours ago

Somehow, the "smug" tone really rubs me the wrong way. It is of great comedic value here, but it always reminds me of that one person who is consistently wrong yet is somehow the boss's or the teacher's favorite.

[–] HedyL@awful.systems 8 points 1 day ago

Officially, you can’t. Unofficially, just have one of the ferrymen tow a boat.

Or swim back. However, the bot itself appears to have ruled out all of these options.

[–] HedyL@awful.systems 10 points 1 day ago (2 children)

At first glance it seems impossible once N≥2, because as soon as you bring a boat across to the right bank, one of you must pilot a boat back—leaving a boat behind on the wrong side.

In this sentence, the bot appears to sort of "get" it (not entirely, though, the wording is weird). However, from there, it definitely goes downhill...

[–] HedyL@awful.systems 8 points 1 day ago (2 children)

Turns out that being a proficient liar might be the key to success in this attention economy (see also: chatbots).

[–] HedyL@awful.systems 10 points 3 days ago

Of course, there are also the usual comments saying artists shouldn't complain about getting replaced by AI etc. Reminds me why I am not on Twitter anymore.

It also strikes me that in this case, the artist didn't even expect to get paid. Apparently, the AI bros even crave the unpaid "exposure" real artists get, without wanting to put in any of the work and while (in most cases) generating results that are no better than spam.

It is a sickening display of narcissism IMHO.

[–] HedyL@awful.systems 6 points 6 days ago

With LLMs not only do we see massive increases in overhead costs due to the training process necessary to build a usable model, each request that gets sent has a higher cost. This changes the scaling logic in ways that don’t appear to be getting priced in or planned for in discussions of the glorious AI technocapital future

This is a very important point, I believe. I find it particularly ironic that the "traditional" Internet was fairly efficient in particular because many people were shown more or less the same content, and this fact also made it easier to carry out a certain degree of quality assurance. Now with chatbots, all this is being thrown overboard and extreme inefficiencies are being created, and apparently, the AI hypemongers are largely ignoring that.

[–] HedyL@awful.systems 4 points 1 week ago* (last edited 1 week ago)

It's quite noteworthy how often these shots start out somewhat okay at the first prompt, but then deteriorate markedly over the following seconds.

As a layperson, I would try to explain this as follows: At the beginning, the AI is - to some extent - free to "pick" how the characters and their surroundings would look like (while staying within the constraints of the prompt, of course, even if this doesn't always work out either).

Therefore, the AI can basically "fill in the blanks" from its training data and create something that may look somewhat impressive at first glance.

However, for continuing the shot, the AI is now stuck with these characters and surroundings while having to follow a plot that may not be represented in its training data, especially not for the characters and surroundings it had picked. This is why we frequently see inconsistencies, deviations from the prompt or just plain nonsense.

If I am right about this assumption, it might be very difficult to improve these video generators, I guess (because an unrealistic amount of additional training data would be required).

Edit: According to other people, it may also be related to memory/hardware etc. In that case, my guesses above may not apply. Or maybe it is a mixture of both.

[–] HedyL@awful.systems 11 points 1 week ago (3 children)

I have been thinking about the true cost of running LLMs (of course, Ed Zitron and others have written about this a lot).

We take it for granted that large parts of the internet are available for free. Sure, a lot of it is plastered with ads, and paywalls are becoming increasingly common, but thanks to economies of scale (and a level of intrinsic motivation/altruism/idealism/vanity), it still used to be viable to provide information online without charging users for every bit of it. Same appears to be true for the tools to discover said information (search engines).

Compare this to the estimated true cost of running AI chatbots, which (according to the numbers I'm familiar with) may be tens or even hundreds of dollars a month for each user. For this price, users would get unreliable slop, and this slop could only be produced from the (mostly free) information that is already available online while disincentivizing creators from producing more of it (because search engine driven traffic is dying down).

I think the math is really abysmal here, and it may take some time to realize how bad it really is. We are used to big numbers from tech companies, but we rarely break them down to individual users.

Somehow reminds me of the astronomical cost of each bitcoin transaction (especially compared to the tiny cost of processing a single payment through established payment systems).

[–] HedyL@awful.systems 13 points 1 week ago (1 children)

Is it that unimaginable for SV tech that people speak more than one language? And that maybe you fucking ask before shoving a horribly bad machine translation into people’s faces?

This really gets on my nerves too. They probably came up with the idea that they could increase time spent on their platforms and thus revenue by providing more content in their users' native languages (especially non-English). Simply forcing it on everyone, without giving their users a choice, was probably the cheapest way to implement it. Even if this annoys most of their user base, it makes their investors happy, I guess, at least over the short term. If this bubble has shown us anything, it is that investors hardly care whether a feature is desirable from the users' point of view or not.

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