Charzard4261

joined 10 months ago
[–] Charzard4261@programming.dev 1 points 1 week ago* (last edited 1 week ago)

It'd take a lot of work, but depending on how the tcg works I think I could.

The biggest hurdle to overcome would be figuring out how likely they are to sue me, lol.

[–] Charzard4261@programming.dev 6 points 2 weeks ago

I am coping hard for a Kid Icarus: Uprising remake using this. We know Sakurai has been working on something, and I'd hate for it to just be a new smash.

[–] Charzard4261@programming.dev 1 points 1 month ago (1 children)

I used to use Boost too but switched to Voyager. Took some getting used to but I've found that it's pretty good!

[–] Charzard4261@programming.dev 6 points 1 month ago (2 children)

I've been working on a online multiplayer simulator for the new(ish) card game Elestrals for a year now. It's Pokémon meets Yu-Gi-Oh with a bit of Greek mythology sprinkled in, with my favourite mechanic being that your health is your resource. You can blow it all on a power play or conserve your health and strike when you spot an opening.

It's almost done and I'm really proud of it. Obviously excluding the programmer art, the only thing left to implement in the engine is displaying stat changes client side and... The functionality for every card they've printed. No biggie lol.

The problem is they announced an official one and it really killed my motivation. That's still a problem I have yet to overcome 😅

[–] Charzard4261@programming.dev 6 points 1 month ago

They don't need to have an even share of the available space. Give more to the side that needs it.

[–] Charzard4261@programming.dev 2 points 2 months ago (1 children)

Yes! If you've set it up to boot multiple instances, switching between the debugger tabs at the bottom will also switch the remote scene tree.

When I stumbled onto this I was so happy. It's made debugging my multiplayer project soooo much easier!

[–] Charzard4261@programming.dev 6 points 2 months ago

Does it accept arrays as an argument? If so, that'd be super useful!

[–] Charzard4261@programming.dev 21 points 2 months ago* (last edited 2 months ago) (1 children)

Yep! Specifically Omega Ruby and Alpha Sapphire, remakes of the generation 3 games. It introduced "Primal" forms of the legendaries Groundon and Kyogre which is what you see in the image. It's supposed to be them at their peak power.

[–] Charzard4261@programming.dev 2 points 2 months ago (5 children)

Windows users could boot into safe mode and modify/delete the problem file. There just wasn't any tool to roll out this fix 'automatically'.

Once IT dealt with it I stopped paying attention to the situation, but I wonder if any tool was created to help the poor souls managing thousands of PCs?

[–] Charzard4261@programming.dev 2 points 3 months ago

They have been for the longest time, and it's as ridiculous as it sounds.

[–] Charzard4261@programming.dev 7 points 3 months ago* (last edited 3 months ago)

Actually I've been using it all the time ever since it came out in beta. Being able to set it to record certain games automatically so I can share something funny or report cheaters after the fact is amazing.

No need to fiddle with OBS to find some instant replay like thing, remember to start it and then edit them in another piece of software. it's all right there, built in to Steam, and so easy to use that I often trim and save clips during gameplay.

[–] Charzard4261@programming.dev 26 points 3 months ago

I really enjoyed Apex when it came out, it felt like it had a lot of potential and a universe ripe with content to explore.

Then at some point they decided that all we needed was more skins to spend money on.

And appallingly it seems they were right.

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