this post was submitted on 15 Jun 2023
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The Legend of Zelda

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What cool things have you guys found? I've done a cursory exploration of the whole place, going from light root to light root, but haven't spent a lot of time looking at details etc.

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[–] Susaga@sh.itjust.works 3 points 2 years ago

There's a bargainer statue underneath every significant goddess statue. The small ones don't count.

[–] Paradoxvoid@aussie.zone 2 points 2 years ago (1 children)

One cool thing (that not everyone immediately groks) is that each lightroot corresponds to a shrine on the surface (and vice versa) - really useful if you're looking for some out-of-the-way shrines, and you've done some mapping of the area in the depths already.

[–] korok@possumpat.io 1 points 2 years ago

And pairs have the same names, but reversed!

[–] Transcendant@lemmy.world 2 points 2 years ago (2 children)

Pretty much anything significant in the overworld has an equivalent in the depths, they really went far with that mechanic! I haven't stumbled across a single lynel yet but apparently there's one underneath each stable.

[–] local_taxi_fix@lemmy.world 3 points 2 years ago

This has been the coolest thing for me. Realizing the shrines line up, then any water, then the entire heightmap. It feels really rewarding to figure that stuff out then use it to navigate new areas you haven't unlocked yet based on what's in the overworld.

[–] Tolookah@discuss.tchncs.de 1 points 2 years ago

Early on I had a lynel play murderball with me while exploring the depths. They're down there.

[–] Borg286@kbin.social 1 points 2 years ago

The height map is reversed, so mountains become valleys. Rivers and lakes become impassable walls.

Do the great fairy fountains correspond to anything?

[–] De_Narm@lemmy.world 1 points 2 years ago (1 children)

Something I'd like to know is what's up with these pillars connecting to the surface? Besides the obvious one, they always seem to be placed at random locations. These things feel like they should nudge you towards something interesting or teach you something, but I didn't get either of those.

[–] evergreenemily@kbin.social 2 points 2 years ago

I'm not sure how they decided the locations. One in Hebra does take you to the peak of a small mountain, but there's nothing especially significant about the peak itself.

[–] savoy@lemmygrad.ml 1 points 2 years ago

I'm little by little trying to map out the depths entirely. Recently just found by way to the area underneath the Lost Woods which is fun!

[–] catshit_dogfart@lemmy.ml 1 points 2 years ago

The grave of King Rhoam, the one on the mountain in the Great Plateau, last time you see him in BotW.

Well, go to the equivalent location in the depths. There will be three of those ghosts holding good quality weapons.

[–] FlagonOfMe@sh.itjust.works 1 points 2 years ago* (last edited 2 years ago) (1 children)

Not going to post any of the really cool things that I consider spoilers, but here are some other things I've noticed which no one has posted yet.

The names of the lightroots are the names of the shrines backwards.

Every little mine has one chest, usually containing 20 crystalized charges, but sometimes a unique item. They are easy to see on the map.

Big monster lairs are easy to spot on the map, too, once you get used to their appearance.

Groves of trees (the little star-shaped dark trees on the map) very often contain a giant hollow tree stump with a chest in it. You can learn to recognize these tree stumps on the map.

[–] evergreenemily@kbin.social 1 points 2 years ago (1 children)

I had no idea that was the case with the groves! I'll have to go back through some and try to find the chests.

[–] FlagonOfMe@sh.itjust.works 0 points 2 years ago (1 children)

After pretty much fully exploring the Depths, I must have found 10 Old Maps where I already had the treasure. Thankfully, the game recognizes this and doesn't waste your time by placing an X on the map.

[–] evergreenemily@kbin.social 0 points 2 years ago (1 children)

Huh, all the Old Maps I've found so far have led me to treasure chests in various mines. Had no idea they could lead anywhere else!

[–] FlagonOfMe@sh.itjust.works 0 points 2 years ago (1 children)

I'm not sure I said anything otherwise. All of the Old Maps lead to the Depths. Many are in mines, and some are in groves, but all are in the Depths.

[–] evergreenemily@kbin.social 1 points 2 years ago

Oh, I know, I was just commenting on how I didn't know that some of the maps led to groves instead of mines.