this post was submitted on 07 Jul 2023
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Mine has to be Dragon Quest: Rocket Slime, a DS spin off of the Dragon Quest series that sees you playing as a slime operating a tank and rescuing the people from your town. You run around the overworld, collecting items to use as ammunition and saving money to upgrade your tank. The art and music are just as great as you'd expect from the Dragon Quest series. It made fantastic use of the DS's dual screens. It's also written for a younger audience, so a lot of it is just really silly and fun! Try it out for sure, I'm so sad there's no sequel :(

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[–] TheChinaman79@lemmy.world 3 points 2 years ago (1 children)

N2O on Playstation. Trippy tunnel game, crazy colors and lights, music by Crystal Method. My LSD taking teen self will never forget.

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[–] solidstate@feddit.de 3 points 2 years ago (2 children)

Sacrifice by Shiny.

I still think it is one of the absolutely best games I ever played. Totally unique gameplay, story and overall feel. The world really sucked me in for a long time.

I think didn't get the love it deserved at all. I would be so excited if it ever got remade or a sequel but it seems unlikely.

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[–] MrBodyMassage@lemmy.world 3 points 2 years ago

There used to be a game I found when shareware was still a thing. It was called Harry the Handsome Executive. You basically scoot around on a chair in an office throwing pencils and avoiding traps, it was cute

[–] SojournerWeaver@lemmy.world 3 points 2 years ago

May be a little off from what you're asking but one of my favorite games period is Bookworm on the GBA. It was originally a flash game but when it came to GBA you could save your progress. The music was so cute and the sound effects were just awesome. They tried to bring it to the DS without that music and the effects and it just didn't work. Other iterations exist as well, none as cool and enjoyable as the GBA version. I'm stuck emulating until someone rediscovers this neat little game and brings it to switch or steamdeck.

[–] Ilflish@lemm.ee 3 points 2 years ago

Just for your information, there are actually two other games related to Rocket Slime. Unfortunately they are JP only. The one that release outside of Japan is the 2nd game. There's a GBA game that came out before it and a sequel to the DS game focused on pirate ships

[–] RatherLemming@reddthat.com 3 points 2 years ago

I really loved rocket slime as well. There's a spiritual successor called connectank on steam that gives me the same vibes, and has fun co-op!

[–] Smokeless7048@lemmy.world 3 points 2 years ago

Monday Night Combat/Super Monday Night Combat. Absolutely loved that game, and a lot of the FPS I play is to fill that hole

[–] Delusional@lemmy.world 3 points 2 years ago (1 children)

I miss the savage series. Probably no chance of those coming back though.

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[–] ICastFist@programming.dev 3 points 2 years ago* (last edited 2 years ago)

Kenka Bancho. It's a series of japanese games for the PSP, with only the 3rd game being officially translated and released outside Japan as Kenka Bancho Badass Rumble. It's like playing a typical shonen anime set in high school, you're a delinquent who fights everyone from the other schools in order to become the ultimate badass. It's semi open world and you can beat pedestrians and innocent civilians, which reduce your badass meter, because real badasses only fight people who can fight back! And with their bare hands, weapons are for weak pussies! It's over the top and fun as hell. I've only ever met one other person mention that game, and it was an RPG friend of mine, when he bought a PSP for himself.

Something I highly recommend for anyone that enjoyed River City Ransom or similar beat'em ups.

[–] taiyang@lemmy.world 3 points 2 years ago (1 children)

Digital Devil Saga on PS2. It's a favorite, easily outshines other SMT games in narrative, character development, and plot twists.

Yet I bring it up at a wedding reception and I'm the weirdo. Pfft.

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[–] iusearchbtw@lemmy.sdf.org 3 points 2 years ago* (last edited 2 years ago) (1 children)

Sally Can't Sleep. It's a strange indie first person platformer with a lot of focus on versatile and exploitable movement mechanics. The dev sacrificed visual polish for quantity and style, so the game has a lot of interconnected levels with a wide variety of different mechanics, types of level design, and visual styles - it's a really good example of how much a solo developer can accomplish. It's pretty funny, too. I don't think I've ever seen a game pull a credits gag like it did.

[–] borzoiteeth@kbin.social 3 points 2 years ago

Never heard of this one and it's title and your summary has grabbed me. Will check it out~

[–] Dio@kbin.social 3 points 2 years ago

Digimon World (PSX)

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